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View Poll Results: Good idea?
Yes 11 73.33%
No 1 6.67%
Meh. I didn't even read it. 3 20.00%
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  #1  
Old 09-29-2001, 09:14 AM
Xythar Xythar is offline
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Post Castles (Like Brad's idea, but completely different)

I was thinking back to an idea Brad had a while ago --- castles which different kingdoms could claim --- and it got me thinking. Why bother adding a Classic building with a few arbitrary additions, when you could take it to a whole new level completely?

As it is, all the kingdoms have a castle, which are occasionally attacked by other kingdoms. The things is, there's no real way of "beating" them there. Me and Nindaen can order all the Dustariians we can find to attack the Zormite Castle, and we can kill all the Zormites there, but in the end does it really matter? Zormites respawn, Dustariians respawn, and the process repeats itself until one side gets too bored to continue. It's one of the reasons Kingdom wars rarely work out, because there's no way to tell who the winner really is, and even if you lose there's no consequences.

So imagine this: Kingdoms build a castle in them for themselves. Kingdoms members, gather stone from quarries, carry it over to a pre-defined site (one per kingdom, to start off) and mash the D button real good to make a turret. Obviously, there would be no interiors; just outside levels accesible only to the Kingdom. Kingdoms than purchase, with gralat different defense systems --- cannons, those nifty arrow shooters, et cetera. Prices would be high enough to keep kingdoms from buying too many, but low enough to keep them accesible to people without thousands of gralat. 500 - 700 g for an average castle would be ample, I think.

Now get this. You build yourself a big old castle, buy all the neato defenses, and watch it burn to the ground. Other kingdoms can sneak over, and attack your castle. Using weapons either given to you automatically or purchased in the game, you attack the enemie's castle. The turret (or whatever) for each castle has a health meter. It reaches zero, then bye-bye wall. Destroy the castle, and you've just set your enemy back a good deal o' cash, and reputation. Of course, nothing stops them from doing the same to you. This way, it actually matters whether you bother defending your castle or not --- no more running away in the middle of a fight. Similarly, as soon as a soldier dies, they're taken away from the battle. No more respawning, ya cheaters.

It'd be hard to script, I'm certain, but I'm sure Kaimetsu or er1c could do it fairly easily. Hell, I could do is, but it would involve pplacing compus baddies around the level at random.
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  #2  
Old 09-29-2001, 09:17 AM
SaiyanSaviour SaiyanSaviour is offline
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no
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  #3  
Old 09-29-2001, 09:18 AM
JinZero JinZero is offline
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Thumbs up

I like that idea
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  #4  
Old 09-29-2001, 09:19 AM
Xythar Xythar is offline
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Quote:
Originally posted by SaiyanSaviour
no
Care to elaborate?
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  #5  
Old 09-29-2001, 09:20 AM
SaiyanSaviour SaiyanSaviour is offline
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Quote:
Originally posted by Xythar


Care to elaborate?
hell no
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  #6  
Old 09-29-2001, 09:21 AM
Butz Butz is offline
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I think it's a good idea!
There should be more RPing in kingdoms!
This way, kingdoms would forge peace treaties, and wouldn't just attack each other because they felt like it.
And a massive war could be waged (with the kingdoms even hiring out to graalian mercenaries perhaps...)
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  #7  
Old 09-29-2001, 09:22 AM
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Great idea.
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  #8  
Old 09-29-2001, 09:23 AM
Xythar Xythar is offline
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Quote:
Originally posted by Butz
I think it's a good idea!
There should be more RPing in kingdoms!
This way, kingdoms would forge peace treaties, and wouldn't just attack each other because they felt like it.
And a massive war could be waged (with the kingdoms even hiring out to graalian mercenaries perhaps...)
Yeah, exactly. I don't want to start some kingdom flame war here, but it kind of ticks me off when Zarnage suddenly decided he didn't like Dustari anymore and attacks us for no reason.
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  #9  
Old 09-29-2001, 09:25 AM
Xythar Xythar is offline
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It could be designed so that castles could be captured, I suppose, but blowing things up is more fun anyway. And it would be hard to devise a fair way to capture the castle.
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  #10  
Old 09-29-2001, 09:25 AM
Brad0629 Brad0629 is offline
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Re: Castles (Like Brad's idea, but completely different)

Quote:
Originally posted by Xythar
I was thinking back to an idea Brad had a while ago --- castles which different kingdoms could claim --- and it got me thinking. Why bother adding a Classic building with a few arbitrary additions, when you could take it to a whole new level completely?

As it is, all the kingdoms have a castle, which are occasionally attacked by other kingdoms. The things is, there's no real way of "beating" them there. Me and Nindaen can order all the Dustariians we can find to attack the Zormite Castle, and we can kill all the Zormites there, but in the end does it really matter? Zormites respawn, Dustariians respawn, and the process repeats itself until one side gets too bored to continue. It's one of the reasons Kingdom wars rarely work out, because there's no way to tell who the winner really is, and even if you lose there's no consequences.

So imagine this: Kingdoms build a castle in them for themselves. Kingdoms members, gather stone from quarries, carry it over to a pre-defined site (one per kingdom, to start off) and mash the D button real good to make a turret. Obviously, there would be no interiors; just outside levels accesible only to the Kingdom. Kingdoms than purchase, with gralat different defense systems --- cannons, those nifty arrow shooters, et cetera. Prices would be high enough to keep kingdoms from buying too many, but low enough to keep them accesible to people without thousands of gralat. 500 - 700 g for an average castle would be ample, I think.

Now get this. You build yourself a big old castle, buy all the neato defenses, and watch it burn to the ground. Other kingdoms can sneak over, and attack your castle. Using weapons either given to you automatically or purchased in the game, you attack the enemie's castle. The turret (or whatever) for each castle has a health meter. It reaches zero, then bye-bye wall. Destroy the castle, and you've just set your enemy back a good deal o' cash, and reputation. Of course, nothing stops them from doing the same to you. This way, it actually matters whether you bother defending your castle or not --- no more running away in the middle of a fight. Similarly, as soon as a soldier dies, they're taken away from the battle. No more respawning, ya cheaters.

It'd be hard to script, I'm certain, but I'm sure Kaimetsu or er1c could do it fairly easily. Hell, I could do is, but it would involve pplacing compus baddies around the level at random.
nice good addition to my idea
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  #11  
Old 09-29-2001, 09:28 AM
LilNiglet LilNiglet is offline
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Yeah! SOMETHIG TO DO WITH MY NONEXISTANT PRETND CASHMONES

Seriously, I love it! Stefan, put this up, or the next time I'm in Europe... I'll come over and eat all your crossants.
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  #12  
Old 09-29-2001, 09:28 AM
Xythar Xythar is offline
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Re: Re: Castles (Like Brad's idea, but completely different)

Quote:
Originally posted by Brad0629


nice good addition to my idea
Yeah, you get a good deal of credit for the idea. The entire thing was based off the discussion you guys had a while back, really. Thanks.
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  #13  
Old 09-29-2001, 09:29 AM
Butz Butz is offline
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Of course, it might be a good idea to make it so only members of a kingdom that has declared war on your kingdom, or the mercenaries hired out by them, can harm your castle..(thus preventing the random player from standing there and taking out your castle because he is one of 16 people on the server early in the morning....)
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  #14  
Old 09-29-2001, 09:29 AM
Xythar Xythar is offline
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Quote:
Originally posted by LilNiglet
Yeah! SOMETHIG TO DO WITH MY NONEXISTANT PRETND CASHMONES

Seriously, I love it! Stefan, put this up, or the next time I'm in Europe... I'll come over and eat all your crossants.
Someone needs to build it, first.
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  #15  
Old 09-29-2001, 09:30 AM
LilNiglet LilNiglet is offline
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Quote:
Originally posted by LilNiglet
Yeah! SOMETHIG TO DO WITH MY NONEXISTANT PRETND CASHMONES

Seriously, I love it! Stefan, put this up, or the next time I'm in Europe... I'll come over and eat all your crossants.
Also, I think this would make a reason to have a true treasury!
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