death lager-------
if(playerenters||timeout){
putobject CastleCorner NW,x-7,y-7;
putobject CastleCorner NE,x+3,y-7;
putobject CastleCorner SE,x+3,y+3;
putobject CastleCorner SW,x-7,y+3;
putobject CastleWall West,x-7,y;
putobject CastleWall West,x-7,y+1;
putobject CastleWall East,x+3,y;
putobject CastleWall East,x+3,y+1;
putobject CastleWall North,x,y-7;
putobject CastleWall North,x+1,y-7;
putobject CastleWall South,x,y+3;
putobject CastleWall South,x+1,y+3;
lay goldrupee;
timeout=.1;
}
if(playerx=x&&playery=y){
playerx-=30;
playery-=30;
}
