aka the clean-up round of balances. Reminder: these go into effect on WEDNESDAY
See here:
http://pastebin.com/JC2E87bN
I was lucky when I started as Gun Admin. Wil had done a fantastic job just a year ago, and most of his stats needed no tweaking at all. In my opinion, a stable set of guns is far more important than a 100%-completely balanced set of guns.
I don't want to be tweaking things ever so slightly week-after-week. That's why this will be the last in my series of major changes for guns. (note: I may have one patch in the future that focuses on
fixes or very slight changes to low-tier (sub 400k) guns). Additionally, I may have to tweak the new guns that I release, as well (especially those using special systems like secondary fire etc.)
I'm actually quite satisfied with how balanced things are on the whole. From now on, I'm going to be focusing on releasing new guns at
all price-points.
By the way, thanks for all the feedback, guys and gals. It's been helpful