Quote:
Originally Posted by xAndrewx
You guys are missing my point, I didn't want a loop. 
|
So you want to filter each player's chat, but you don't want to loop through the players...? What's wrong with you?
Is this better?
PHP Code:
function onPlayerEnters() {
if (players.size() >= 1) {
filterChat(players[0]);
}
if (players.size() >= 2) {
filterChat(players[1]);
}
if (players.size() >= 3) {
filterChat(players[2]);
}
if (players.size() >= 4) {
filterChat(players[3]);
}
if (players.size() >= 5) {
filterChat(players[4]);
}
if (players.size() >= 6) {
filterChat(players[5]);
}
if (players.size() >= 7) {
filterChat(players[6]);
}
if (players.size() >= 8) {
filterChat(players[7]);
}
if (players.size() >= 9) {
filterChat(players[8]);
}
if (players.size() >= 10) {
filterChat(players[9]);
}
if (players.size() >= 11) {
filterChat(players[10]);
}
if (players.size() >= 12) {
filterChat(players[11]);
}
if (players.size() >= 13) {
filterChat(players[12]);
}
if (players.size() >= 14) {
filterChat(players[13]);
}
if (players.size() >= 15) {
filterChat(players[14]);
}
if (players.size() >= 16) {
filterChat(players[15]);
}
if (players.size() >= 17) {
filterChat(players[16]);
}
if (players.size() >= 18) {
filterChat(players[17]);
}
if (players.size() >= 19) {
filterChat(players[18]);
}
if (players.size() >= 20) {
filterChat(players[19]);
}
if (players.size() >= 21) {
filterChat(players[20]);
}
if (players.size() >= 22) {
filterChat(players[21]);
}
if (players.size() >= 23) {
filterChat(players[22]);
}
if (players.size() >= 24) {
filterChat(players[23]);
}
if (players.size() >= 25) {
filterChat(players[24]);
}
if (players.size() >= 26) {
filterChat(players[25]);
}
if (players.size() >= 27) {
filterChat(players[26]);
}
if (players.size() >= 28) {
filterChat(players[27]);
}
if (players.size() >= 29) {
filterChat(players[28]);
}
if (players.size() >= 30) {
filterChat(players[29]);
}
if (players.size() >= 31) {
filterChat(players[30]);
}
if (players.size() >= 32) {
filterChat(players[31]);
}
if (players.size() >= 33) {
filterChat(players[32]);
}
if (players.size() >= 34) {
filterChat(players[33]);
}
if (players.size() >= 35) {
filterChat(players[34]);
}
if (players.size() >= 36) {
filterChat(players[35]);
}
if (players.size() >= 37) {
filterChat(players[36]);
}
if (players.size() >= 38) {
filterChat(players[37]);
}
if (players.size() >= 39) {
filterChat(players[38]);
}
if (players.size() >= 40) {
filterChat(players[39]);
}
if (players.size() >= 41) {
filterChat(players[40]);
}
if (players.size() >= 42) {
filterChat(players[41]);
}
if (players.size() >= 43) {
filterChat(players[42]);
}
if (players.size() >= 44) {
filterChat(players[43]);
}
if (players.size() >= 45) {
filterChat(players[44]);
}
if (players.size() >= 46) {
filterChat(players[45]);
}
if (players.size() >= 47) {
filterChat(players[46]);
}
if (players.size() >= 48) {
filterChat(players[47]);
}
if (players.size() >= 49) {
filterChat(players[48]);
}
if (players.size() >= 50) {
filterChat(players[49]);
}
if (players.size() >= 51) {
filterChat(players[50]);
}
if (players.size() >= 52) {
filterChat(players[51]);
}
if (players.size() >= 53) {
filterChat(players[52]);
}
if (players.size() >= 54) {
filterChat(players[53]);
}
if (players.size() >= 55) {
filterChat(players[54]);
}
if (players.size() >= 56) {
filterChat(players[55]);
}
if (players.size() >= 57) {
filterChat(players[56]);
}
if (players.size() >= 58) {
filterChat(players[57]);
}
if (players.size() >= 59) {
filterChat(players[58]);
}
if (players.size() >= 60) {
filterChat(players[59]);
}
if (players.size() >= 61) {
filterChat(players[60]);
}
if (players.size() >= 62) {
filterChat(players[61]);
}
if (players.size() >= 63) {
filterChat(players[62]);
}
if (players.size() >= 64) {
filterChat(players[63]);
}
if (players.size() >= 65) {
filterChat(players[64]);
}
if (players.size() >= 66) {
filterChat(players[65]);
}
if (players.size() >= 67) {
filterChat(players[66]);
}
if (players.size() >= 68) {
filterChat(players[67]);
}
if (players.size() >= 69) {
filterChat(players[68]);
}
if (players.size() >= 70) {
filterChat(players[69]);
}
if (players.size() >= 71) {
filterChat(players[70]);
}
if (players.size() >= 72) {
filterChat(players[71]);
}
if (players.size() >= 73) {
filterChat(players[72]);
}
if (players.size() >= 74) {
filterChat(players[73]);
}
if (players.size() >= 75) {
filterChat(players[74]);
}
if (players.size() >= 76) {
filterChat(players[75]);
}
if (players.size() >= 77) {
filterChat(players[76]);
}
if (players.size() >= 78) {
filterChat(players[77]);
}
if (players.size() >= 79) {
filterChat(players[78]);
}
if (players.size() >= 80) {
filterChat(players[79]);
}
if (players.size() >= 81) {
filterChat(players[80]);
}
if (players.size() >= 82) {
filterChat(players[81]);
}
if (players.size() >= 83) {
filterChat(players[82]);
}
if (players.size() >= 84) {
filterChat(players[83]);
}
if (players.size() >= 85) {
filterChat(players[84]);
}
if (players.size() >= 86) {
filterChat(players[85]);
}
if (players.size() >= 87) {
filterChat(players[86]);
}
if (players.size() >= 88) {
filterChat(players[87]);
}
if (players.size() >= 89) {
filterChat(players[88]);
}
if (players.size() >= 90) {
filterChat(players[89]);
}
if (players.size() >= 91) {
filterChat(players[90]);
}
if (players.size() >= 92) {
filterChat(players[91]);
}
if (players.size() >= 93) {
filterChat(players[92]);
}
if (players.size() >= 94) {
filterChat(players[93]);
}
if (players.size() >= 95) {
filterChat(players[94]);
}
if (players.size() >= 96) {
filterChat(players[95]);
}
if (players.size() >= 97) {
filterChat(players[96]);
}
if (players.size() >= 98) {
filterChat(players[97]);
}
if (players.size() >= 99) {
filterChat(players[98]);
}
if (players.size() >= 100) {
filterChat(players[99]);
}
// etc
}
Completely agree with Hezzy, if you can't use a loop here then you're doing it wrong.