I think this would be a cool addition, AND backwards compatible. Basically, you allow the body template to have a mask to create further shading.
Ignore the ****ty bevel I used, it's just to portray a point
So what happens is Graal will take the mask and apply it over the body image after coloring is applied. Now you can have custom colors AND some additional shading!
For backwards compatibility, since the additional space will be absent in older bodies it will(or should) do absolutely nothing.