Quote:
Originally Posted by Cubical
yeah, I think it's because it's rendering the image clientside. It happens with bigger images. It beats copy and pasting tiles in paint though.
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Are you sure about that? I've seldom had problems loading even the largest of images in-game, but when the editor is opened and I load a large image, I experience most of the slowdown when I'm adding blocking tiles and other stuff. When I'm not adding anything, I can move the window around a bit with no slow response, but when the generated code is being updated, it goes very slowly.
I'm just wondering if the editor could be improved by simply having a 'generate code' button, instead of instant updates being shown in a small box, and if that would make any kind of difference.