
07-18-2009, 07:37 AM
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Join Date: May 2007
Posts: 419
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Sparring, a lag competition?
Over the passed few years, legit sparring has faded into a huge lag competition.
Other than it being actual skill, all you need to do is lag your internet than spar in such a technique, you are almost unbeatable by the average player.
It's just ridiculous on how players who have 200+ MS think they are the top10 sparrers on Graal just because they can warp behind you than all of the sudden hit you. It's basically the person with the best lag basically dominates everyone.
To fix this. . .UN should get it's own hit detection script; one that is far more accurate, or at least prevent people from sparring if they have [89-100[ MS.
I, myself, isn't a sparrer but I just find it dumb that nice-fair and clear sparring was taken over by internet lag.
This doesn't just go for UN but for any other server with 1v1 competition.
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WaDaFack
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