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  #1  
Old 06-10-2006, 07:47 PM
Luda Luda is offline
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Classic Quest

If you want the 8th heart and level 1 glove the new quest has been released.
Start it by using your warpring to the Golden Realm
  #2  
Old 06-10-2006, 08:07 PM
-Ching -Ching is offline
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Was rather annoying at first, turned out to be fun though!
  #3  
Old 06-11-2006, 12:40 AM
jacob_bald6225 jacob_bald6225 is offline
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I thought it was great until the boss... oh and the room with the stones you have to lift once you get the glove, I had to reconnect to make the stones work right.
  #4  
Old 06-26-2006, 12:40 AM
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The stones disappearing was because of an inherent bug that had always existed in the current movement system, but was never really noticed until the boss. It's fixed now though. As well as the push/pull blocks.
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Old 06-26-2006, 03:55 AM
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I did this quest today and I really liked it, it very much had a Zelda feel to it.

Very impressed.
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  #6  
Old 06-26-2006, 04:15 AM
maximus_asinus maximus_asinus is offline
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Average compared to quests seen elsewhere but top notch on Classic.
  #7  
Old 06-26-2006, 07:22 AM
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Neat.
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Old 06-26-2006, 11:00 PM
jake13jake jake13jake is offline
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Yea, the lack of baddies (which we would just want to keep things interesting) makes it a little bit boring, but the puzzles are well done imo.
  #9  
Old 06-27-2006, 05:36 AM
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Quote:
Originally Posted by jake13jake
Yea, the lack of baddies (which we would just want to keep things interesting) makes it a little bit boring, but the puzzles are well done imo.
I was very pleased at the lack of baddies. Or rather, the way the quest didn't RELY on them.

The best example I can think of before would have been Tyhm's old quest- did not RELY on baddies, and that made it great.

While this was a little short (not too bad though) it was very well done and high quality. Baddies in it wouldn't have ruined it but none being in it wasn't bad at all, either.
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  #10  
Old 07-22-2006, 02:43 AM
Tyhm Tyhm is offline
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I approve. The water effects were nice, particularly the raising-lowering. I had to be told repeatedly to pull the gray blocks though - that bit didn't strike me as Obvious.

Kudos on bringing back push-pull blocks, it's more than we previous generations could properly code. (That's why everything slid in the pyramid. :-P)

I have my litany of complaints about the Glass Graal Quest, but it can wait...
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