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-All managers have to enforce and comply with the Graalonline user agreement (e.g. ban anyone who is offensive or abuse over mass messages)
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That does not really look like the job of a manager, in my opinion; and also such a rigid rule about mass messages sucks.
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-Managers are responsible for any and all content on their server and may wish to monitor and limit uploading to public folders.
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That is kind of making it too easy for you to punish people, in my humble opinion.
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No inappropriate, copyrighted, or unauthorized material should be uploaded into file-manager.
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Please make clearer whether that means that I am not allowed to have the copyright on the things I upload.
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Do not use images from another playerworlds without checking with the creator and manager of that playerworld. This applies for any files currently in use on another playerworld online.
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There are a lot of files around that are commonly used, and rightfully. This rule is probably not possible to enforce.
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you do not need someone to upload heads when the manager or graphics admin could control this.
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Err, no. Why the hell would I, as manager or graphics admin, want to be bothered by people having their heads uploaded?
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Rules concerning the distribution of RC rights, what staff positions to have, etc.
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I figure you know why I would disagree with this

In my opinion, this does not fit as a rule but rather an advice. I think it is each playerworld's responsibility to give out as many rights as they deem neccessary
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All RCs should be placed under an IP lock or range to limit unauthorized access to the RC account.
Nobody other than the manager should have rw access to any important logs such as rclog.txt
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Those exceptions make sense.
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NPCs should be used to substitute RC actions (e.g. warpto) where possible. These should be secure (e.g. account and guild checking).
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On the serverside, btw. The GST stab you if you check clientsided
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NPCs should be used to substitute RC rights if they can’t be made secure.
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Err. ?
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Bans:
All bans must be for a clear reason. You can not just ban someone as you dislike them.
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I disagree.
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Players should be warned and go through some sort of punishment system before a ban, such as warning then jail. [...]
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Again, these things sound like advice and not rules, and whether a playerworld adheres to these should be their decisison.
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This means that 5 people (MAX) should be able to ban all the time.
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I think that rule is not good, I would give all `GPs', if I had those, the permission to ban.
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Do not make guilds that mimic any special of global staff guilds (e.g.: GM, VIP)
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?
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No guilds should be offensive, allow players to be in the staff list, or have copyrighted names.
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I do not think that names can be `copyrighted'.
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Playerworld Websites:
[...] This includes links out of your website.
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I do not think it is possible to adhere to that rule. And it should not be required.
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Any scripts with ‘NPC Made By ’ need separate permission for their usage.
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I think that such a line should not restrict the usage of a script but only serve as a kind of tribute. Scripters that want the usage of their scripts to be limited, which in my opinion is pretty egoistic, should explicitly say so.
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NO NPC should interfere with or stop the automatic disconnection for not moving
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I disagree. There are valid reasons to interfere with that, for example mini games that do not allow the player to move while active.
Of course, those should have their own checks for players being idle.
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NO one should abuse the Graal system (against its intended purpose), such as multiple disconnecting, warping or player attribute editing, on anyone
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I do not really understand this rule; and, do you want to shut down debug?
Oh, and I just read the rules for the first time, so forgive me if I failed to understand something.