
01-07-2003, 01:50 AM
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Psionic Youth
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Join Date: Mar 2001
Location: Babord, West Graal Deaths:1009 Kills:1
Posts: 5,635
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In D&D rules, fighting with an offhand weapon gives you like a -4 to hitting with your primary and like a -8 to hitting with your offhand (ambidexterity takes off -2 from each, doubleweapon fighting feat takes off another -4 from the offhand). I think these scrolls should be added to the game, and that one could hold a dagger or other light weapon in their shield slot if so inclined but with the necessary penalties. You have twice the chance of hitting with one or the other, but you have a lower chance of hitting with either - it's a tradeoff.
As for the fused weapon - Just make a weapon file based off the Bamboo Stick, and use the ganis for that. It'd be awesome. Make it such that you can fuse select other weapons too - two steel blades perhaps, two jade blades...the above depiction would do +9/+5, one or the other at random when it hits; a double jade would always do +5, likewise a steel double edged sword would always do +7 or whatever but be heavier and therefore marginally slower, another tradeoff...
And the question someone's going to ask eventually, what about fused naginatae? Fused axes?
If you fuse a blessed/enchanted weapon and a normal, does the enchant count half the time (so an enchant steel and a normal steel does 9/7) or is the whole thing counted as enchanted? I think the whole thing enchanted makes more sense...it is magic, after all... |
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"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
 - My pet, the Levelup Gnome
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