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  #1  
Old 01-03-2015, 04:40 PM
Kohola_KinG Kohola_KinG is offline
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Level Editor

When i close level editor i get the follow error "runtime error 216 at 00005AF2" and the only way to get rid of this is by restarting my computer. I tried to add eras tileset to it but it never worked and now everytime i try to close it i get this.

How do i get rid of this and get eras tileset on the offline tile editor??
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  #2  
Old 01-03-2015, 05:25 PM
scriptless scriptless is offline
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use, removetiledefs command or open your graal folder and go to levels/tiledefs and delete it. The error is giving you a memory address and a error number. You can't ctrl+alt+del and get rid of the error without restarting?
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Old 01-03-2015, 05:45 PM
Kohola_KinG Kohola_KinG is offline
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Removed the folder and went back on.. Closed and got the same error. ctrl+alt+delete will delete it but it opens back up again.
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  #4  
Old 01-03-2015, 06:01 PM
Kohola_KinG Kohola_KinG is offline
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I figured out how to get it working without the runtime error coming up when i close it. I must open it with the windows service pack enabled. No idea why it would ever be disabled in the first place?

One last problem though, when i put the era tileset into the npc to get the tiles it doesn't work?

PHP Code:
//#CLIENTSIDE
    
if(created){
    
removetiledefs;
    
addtiledef era_tileset-summer-offline.png,,1;
    } 
What's wrong with it?
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  #5  
Old 01-03-2015, 06:17 PM
Kohola_KinG Kohola_KinG is offline
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PHP Code:
//#CLIENTSIDE
    
if(created){
    
removetiledefs;
    
addtiledef tileset_era01-summer.png,,1;
    } 
Finally one that works...
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  #6  
Old 01-03-2015, 06:29 PM
Kohola_KinG Kohola_KinG is offline
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Need help with one last thing.. As you can see i have attached both of them.. The tileset_era01-summer.png is the one i have on the offline tile editor but is it possible to get the era_tileset-summer-online_sept-2014.png on the offline one? I'm sure there is a way?
Attached Thumbnails
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Name:	tileset_era01-summer.png
Views:	712
Size:	147.5 KB
ID:	55776   Click image for larger version

Name:	era_tileset-summer-online_sept-2014.png
Views:	1845
Size:	497.2 KB
ID:	55777  
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  #7  
Old 01-03-2015, 07:50 PM
zerxusgraal zerxusgraal is offline
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Just change The filename in The script, if The tileset doesnt work, The filé is probsbly to big to work offline
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  #8  
Old 01-03-2015, 08:36 PM
Kohola_KinG Kohola_KinG is offline
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Quote:
Originally Posted by zerxusgraal View Post
Just change The filename in The script, if The tileset doesnt work, The filé is probsbly to big to work offline
I changed the name and get a black line going across the screen. The file is only 460kb surely that's not to big for it?

Must be a way.
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  #9  
Old 01-03-2015, 08:38 PM
zerxusgraal zerxusgraal is offline
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I dont remember The limit but try using Photoshop to decrease The colors
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  #10  
Old 01-03-2015, 09:55 PM
BlueMelon BlueMelon is offline
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Try saving the file as an 8-bit PNG
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  #11  
Old 01-03-2015, 10:27 PM
Kohola_KinG Kohola_KinG is offline
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I changed the file size and changed it to a PNG and put it in the script but it wont work. So it's nothing to do with file size? Any ideas?
Attached Thumbnails
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Name:	tileset_era02-summer.png
Views:	803
Size:	147.8 KB
ID:	55778  
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  #12  
Old 01-03-2015, 10:38 PM
Kohola_KinG Kohola_KinG is offline
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Finally worked it out.. Had to delete the old one and replace it with this one and now it's working.
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  #13  
Old 02-02-2015, 08:27 PM
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I can't even open Level Editor anymore, and neither can a bunch of other people i've asked. I keep getting these errors. I've tried re-installing but that didn't help.

http://i.imgur.com/AowmQQU.png

And to fix the errors when you close, I went into task manager and forced it to close.
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  #14  
Old 02-02-2015, 09:56 PM
MysticalDragon MysticalDragon is offline
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This isnt a fix but, why don't you try and use the online editor. Its way better then the offline editor and people can work together.
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  #15  
Old 02-02-2015, 10:16 PM
Kamaeru Kamaeru is offline
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I personally prefer the offline editor, so this does sound distressing although I haven't opened the editor in months myself.
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  #16  
Old 02-03-2015, 06:21 AM
MysticalDragon MysticalDragon is offline
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The online editor is virtually the same, it's pretty awesome in my opinion.
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  #17  
Old 02-04-2015, 12:45 AM
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Quote:
Originally Posted by MysticalDragon View Post
The online editor is virtually the same, it's pretty awesome in my opinion.
i use it when i need something done quick, but it's much easier to save with GraalEditor.

i deleted the FILENAMECACHE and it opens now. i forgot that needs to be cleared out once in a while.
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  #18  
Old 02-04-2015, 01:29 AM
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Quote:
Originally Posted by MysticalDragon View Post
The online editor is virtually the same, it's pretty awesome in my opinion.
Online level editors (at least pix's) doesn't work proper for me. I, as well as others, have this problem where when you place tiles and highlight stuff where your mouse is pointing is not where the tile will end up. As a matter of fact it kinda shows you the tile offset quite a bit from where the mouse is. Until this is working 100% for everyone those of us still experiencing the problem, and on mac, are pretty much SOL on editing levels. We have to rely on editing it as a text file (.nw format only).
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  #19  
Old 02-05-2015, 09:42 AM
MysticalDragon MysticalDragon is offline
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I only experienced that issue with gmaps.
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  #20  
Old 02-12-2015, 08:07 PM
Kamaeru Kamaeru is offline
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I prefer to make my levels to music, in solitude. I don't understand the need for an online editor really at all.
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  #21  
Old 02-12-2015, 08:57 PM
callimuc callimuc is offline
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Quote:
Originally Posted by Kamaeru View Post
I don't understand the need for an online editor really at all.
I agree, besides theres no decent level editor around / possible to make which works fluently. And live editing is just... meh
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  #22  
Old 02-12-2015, 09:29 PM
Draenin Draenin is offline
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The only thing I use Graaleditor for anymore is terrain maps. For everything else I usually use online editors.
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  #23  
Old 02-13-2015, 01:21 AM
scriptless scriptless is offline
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Quote:
Originally Posted by MysticalDragon View Post
I only experienced that issue with gmaps.
Come to think of it I don't recall testing it on levels that were not on a gmap. That could be the issue. Still quite annoying if you ask me.
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Old 02-13-2015, 07:20 PM
Draenin Draenin is offline
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Quote:
Originally Posted by scriptless View Post
Come to think of it I don't recall testing it on levels that were not on a gmap. That could be the issue. Still quite annoying if you ask me.
I have only seen the bug you're talking about happening on terrain maps. And that's because there is nothing in Pix's editor for dealing with z coordinates. Really hoping someone updates it with a fix for that, but I'm not holding my breath.

On a flat gmap, Pix's editor should work just fine if you have everything installed correctly. The fact that you can't create warp fields and signs with it, though, leaves something to be desired.
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Old 02-15-2015, 12:36 AM
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Quote:
Originally Posted by Draenin View Post
I have only seen the bug you're talking about happening on terrain maps. And that's because there is nothing in Pix's editor for dealing with z coordinates. Really hoping someone updates it with a fix for that, but I'm not holding my breath.

On a flat gmap, Pix's editor should work just fine if you have everything installed correctly. The fact that you can't create warp fields and signs with it, though, leaves something to be desired.
I haven't tested it on terrain maps. The bug can also be experienced on classic style servers. Tho I think also someone else it was working for and me it was not on the same server so I'm wondering if OS plays a role in it.
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