Quote:
Originally Posted by TheJames
quests, new items, new monsters, kingdom activity.
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I agree with all of these, especially "New monsters". Perhaps new dungeons to boot. There is a massive lapse in levelling. Once you hit around level 30, you're stuck with Treasure Maps and low level dungeons until you can take on Zombies, and that's not likely to happen until at least a decently levelled Lv.60-80 player who has only focused on say 2 skills. The gap needs to be closed in a way that's not essentially a smooth ride to the level cap without help from your fellow man/woman, but at least provides a happy-medium level challenge for those in this "Limbo period" of levelling.
On a side note, there are a LOT of bugs and level problems surrounding GK. One such I have a screenshot of is mainly on the outer edges of Main Island from the GMAP shrinking (So I'm told, it's been shrunk in the past, but I was off/on through the years and missed it if it did). Either way, this was taken up near Bile:
Click for larger image.
I'm guessing there is also a couple of level-link problems in these areas that are messing with Lords as I chased one up and when it changed level, it completely disappeared. Just a guess, I could be wrong.
The thing is, many tell me that these bugs and problems have been reported over and over again, but will only be fixed if a player can gainfully abuse it. Personally, I would like to see things fixed as they're found. Things like the above level mismatch are fairly small and easy to fix and should be a knock-over to resolve.