function onPlayerEnters() { setimg( "test_flute.png" ); } function onWeaponFired() { while(!this.keydown(6)) { for(this.k = 0; this.k <4; this.k++) { if(keydown(this.k)) { setani("test_flute","") play("test_flute_"@this.k@".wav") } } } }