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  #1  
Old 08-08-2008, 04:11 AM
Demisis_P2P Demisis_P2P is offline
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How many UC servers have made it to the Classic tab?

In the 4-5 years that Graal has been selling dev servers how many servers have made it to the Classic tab?

Maloria, which replaced Shaded Legend?
And then Zodiac replaced Maloria when it was taken off?

At the moment there are 120 servers listed as UC.
115 if you don't count the 5 Debug servers.

That is a lot of developers that are wasting their time and money when they have a less than 1% chance of making it to the classic tab, and it seems like servers only ever get added to the classic tab when a server is removed from the classic tab.

But servers almost never get removed from the classic tab. Look at Delteria and Atlantis. They're lucky to ever have more than 1 player. According to www.graal.us AEON consistently has more players than Delteria. So why isn't AEON taking Delteria's spot on the Classic tab? (not that I actually want it to). It seems like there are no criteria for a classic server to remain classic.
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  #2  
Old 08-08-2008, 04:17 AM
Maniaman Maniaman is offline
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Maloria was around before the playerworld rental system.

Zodiac is the only successful server that has come from it.
Bravo Evolved was on classic for a short period (couple months maybe?)
There was another server as well, but it only lasted about a month or two.
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Old 08-08-2008, 05:17 AM
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Era, Zodiac, Bravo Evolved from what I recall.

I think Shaded Legend went down to UC and then re-released? I believe Valikorlia also went down to "UC" in like late 2002/early 2003 and went public again.
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Old 08-08-2008, 05:24 AM
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Around 3 I believe, but hopefully Vesporia will make that 4 soon.
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Old 08-08-2008, 10:15 PM
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Originally Posted by cbk1994 View Post
Around 3 I believe, but hopefully Vesporia will make that 4 soon.
I hope it makes it : )
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  #6  
Old 08-08-2008, 05:33 AM
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Well, it helps if you have friends in high places.

In fact, I'm pretty sure that's the only way...
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  #7  
Old 08-08-2008, 05:52 AM
jacob_bald6225 jacob_bald6225 is offline
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Maybe there should be a system where a random high activity UC PW is put on the classic tab for like a few weeks every month?

Could help generate interest in working on their project and boost sales of gold accounts(or whatever you need to go on UC playerworlds).
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  #8  
Old 08-08-2008, 06:01 AM
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Originally Posted by excaliber7388 View Post
Well, it helps if you have friends in high places.

In fact, I'm pretty sure that's the only way...
Agreed <3
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  #9  
Old 08-08-2008, 08:44 AM
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Originally Posted by excaliber7388 View Post
Well, it helps if you have friends in high places.

In fact, I'm pretty sure that's the only way...
No, that's not the only way. Please sprout your ignorance on some other forum.

If all the people weren't spread across fifty different servers there would be more classic servers.

If you people knew how to organize and develop a game, working as a team instead of doing your own crap then there would be more classic servers.

There are too many people on Graal who can't do simple crap like naming levels and files according to rules so they're easier to manipulate by script.

There is just NO organization.

Don't blame the PWA for your own inability.
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  #10  
Old 08-08-2008, 12:17 PM
Darlene159 Darlene159 is offline
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Originally Posted by excaliber7388 View Post
Well, it helps if you have friends in high places.

In fact, I'm pretty sure that's the only way...
Really? Wow, I need to get to making a server then!!!
Seriously, Cali, sometimes you should just be quiet.

Quote:
Originally Posted by jacob_bald6225 View Post
Maybe there should be a system where a random high activity UC PW is put on the classic tab for like a few weeks every month?

Could help generate interest in working on their project and boost sales of gold accounts(or whatever you need to go on UC playerworlds).
I really like that idea. Would be good for exposure.

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Originally Posted by maximus_asinus View Post
I wish the PWA wrote reviews for playerworlds every week, like they used to, so we'd be able to see server progression.
I agree. I enjoyed reading reviews.

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Originally Posted by excaliber7388 View Post
There's still a PWA?
*Sigh* Seriously.................

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Originally Posted by Inverness View Post
No, that's not the only way. Please sprout your ignorance on some other forum.

If all the people weren't spread across fifty different servers there would be more classic servers.

If you people knew how to organize and develop a game, working as a team instead of doing your own crap then there would be more classic servers.

There are too many people on Graal who can't do simple crap like naming levels and files according to rules so they're easier to manipulate by script.

There is just NO organization.

Don't blame the PWA for your own inability.
I totally agree with you.
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  #11  
Old 08-09-2008, 04:32 AM
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Quote:
Originally Posted by Inverness View Post
No, that's not the only way. Please sprout your ignorance on some other forum.

If all the people weren't spread across fifty different servers there would be more classic servers.

If you people knew how to organize and develop a game, working as a team instead of doing your own crap then there would be more classic servers.

There are too many people on Graal who can't do simple crap like naming levels and files according to rules so they're easier to manipulate by script.

There is just NO organization.

Don't blame the PWA for your own inability.
Like them taking forever to come to a server to do inspections, spending little time there, and not exploring much?
I couldn't even get one of them to come on.
We were waiting for weeks too. I'm sure things would have been different if we were best buddies.
I've exaggerated slightly. Many UC servers simply don't deserve attention, and I'll admit, DR wasn't perfect. But it would have been nice to have been given the time of day.
Someone needs to come along and make a really innovative server. Maybe then we'll see how things go
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  #12  
Old 08-09-2008, 05:25 AM
MysticX2X MysticX2X is offline
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Someone needs to come along and make a really innovative server. Maybe then we'll see how things go
There's already a number of promising servers which is the point of this thread to get developers to work on those servers.
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I've been telling them that for years. But they just can't seem to resist all going off onto their own thing.
I think that's one of the reasons they didn't get approved yet.
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  #13  
Old 08-09-2008, 05:48 AM
excaliber7388 excaliber7388 is offline
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There's already a number of promising servers which is the point of this thread to get developers to work on those servers.
I'd bet. But after 8 years, I haven't seen something really new. That's all I'm looking for, some good originality
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  #14  
Old 08-08-2008, 05:53 AM
maximus_asinus maximus_asinus is offline
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I put most of the blame on developers. I've never seen a server that truly deserved to be moved from the UC tab to the Classic one. Most of the servers are pretty poor quality and never really make it anywhere, and the rest that do show some potential never get finished.

I wish the PWA wrote reviews for playerworlds every week, like they used to, so we'd be able to see server progression.
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  #15  
Old 08-08-2008, 06:05 AM
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Quote:
Originally Posted by maximus_asinus View Post
I put most of the blame on developers. I've never seen a server that truly deserved to be moved from the UC tab to the Classic one. Most of the servers are pretty poor quality and never really make it anywhere, and the rest that do show some potential never get finished.

I wish the PWA wrote reviews for playerworlds every week, like they used to, so we'd be able to see server progression.
There's still a PWA?

Wow, yeah, they need to post reviews again.
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  #16  
Old 08-08-2008, 07:03 AM
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Reviews are always fun to read. It's a pity they're not allowed to be cynical, sarcastic jackasses while writing them though. I find that very funny.
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  #17  
Old 08-08-2008, 08:43 AM
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The majority of under construction servers are pretty much the same as the ones on Classic. I don't think they need another Era or Unholy Nation that's probably why not so many have made it Classic.
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  #18  
Old 08-08-2008, 10:52 AM
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AEON applied to classic tab with only a classic world, we passed Bells inspection failed HoundiniMan's inspection.
I don't know what Vulcan said or even if he inspected us(?).
We needed to re-pay the server anyways because it took them 1-1,5months to inspect us .
Anyways, now we are working on finishing the modern world, so that we'll apply with both modern and classic world
Hopefully that will increase our chances of getting to the classic tab.

I think the requirements to getting to the classic tab (even if it's good) are too high. Many servers fail the inspection, then the developement staff on that server give up.
Many very talented people on Graal are getting too old for this game. I think Graal need to attract new members.

Why cannot a server be half UC while being on Classic tab?
Isn't it better to have like 15 servers on the classic tab than 5 active servers?
The servers could get removed if they constantly have less than 10 players?!
Why not have 5 modern servers, 5 classic servers, 5 rpg etc?
Why only "1 of a kind"? It would only benefit the players!

It's not impossible, but less servers = less players. Easy math!
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  #19  
Old 08-08-2008, 03:05 PM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by Vima View Post
AEON applied to classic tab with only a classic world, we passed Bells inspection failed HoundiniMan's inspection.
I don't know what Vulcan said or even if he inspected us(?).
We needed to re-pay the server anyways because it took them 1-1,5months to inspect us .
Anyways, now we are working on finishing the modern world, so that we'll apply with both modern and classic world
Hopefully that will increase our chances of getting to the classic tab.

I think the requirements to getting to the classic tab (even if it's good) are too high. Many servers fail the inspection, then the developement staff on that server give up.
Many very talented people on Graal are getting too old for this game. I think Graal need to attract new members.

Why cannot a server be half UC while being on Classic tab?
Isn't it better to have like 15 servers on the classic tab than 5 active servers?
The servers could get removed if they constantly have less than 10 players?!
Why not have 5 modern servers, 5 classic servers, 5 rpg etc?
Why only "1 of a kind"? It would only benefit the players!

It's not impossible, but less servers = less players. Easy math!
It was the same story with Dark Rival too, remember?
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  #20  
Old 08-08-2008, 03:38 PM
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Many very talented people on Graal are getting too old for this game. I think Graal need to attract new members.
lol yea maybe but its a great engine tho really so I think they should target for everyone tho not just young ones.
There are probably lots of developers that would develop with this engine if they made some kind of deal like torque has (maybe also for hosting the games online), specially since it works with both 2d and 3d
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  #21  
Old 08-08-2008, 05:43 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Vima View Post
AEON applied to classic tab with only a classic world, we passed Bells inspection failed HoundiniMan's inspection.
I don't know what Vulcan said or even if he inspected us(?).
We needed to re-pay the server anyways because it took them 1-1,5months to inspect us .
Anyways, now we are working on finishing the modern world, so that we'll apply with both modern and classic world
Hopefully that will increase our chances of getting to the classic tab.

I think the requirements to getting to the classic tab (even if it's good) are too high. Many servers fail the inspection, then the developement staff on that server give up.
Many very talented people on Graal are getting too old for this game. I think Graal need to attract new members.

Why cannot a server be half UC while being on Classic tab?
Isn't it better to have like 15 servers on the classic tab than 5 active servers?
The servers could get removed if they constantly have less than 10 players?!
Why not have 5 modern servers, 5 classic servers, 5 rpg etc?
Why only "1 of a kind"? It would only benefit the players!

It's not impossible, but less servers = less players. Easy math!
No. We don't need any more clone servers.

If AEON isn't unique, focus on making it unique.

I know if Vesporia was denied during classic inspection, we would work on improving it.
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Old 08-08-2008, 08:45 PM
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No. We don't need any more clone servers.

If AEON isn't unique, focus on making it unique.

I know if Vesporia was denied during classic inspection, we would work on improving it.
I'm not talking about AEON, we are probably the most unique UC server on Graal atm. I am talking about other servers like Exodus who failed the classic inspection but yet it was (imo) decent enough for going to the classic tab.

Graal have had the same rules for ages now.
Now Graal suffers the consequences, people are leaving.
If you don't believe me, go and check at Graalonline-GraalStatics: http://statistics.graal.us/server/graphs/year
Graal have almost lost 100players in 1 year.
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Old 08-08-2008, 09:35 PM
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Graal have almost lost 100players in 1 year.
Ignoring the very first line, which looks like a spike (without knowing the exact date and looking into why I wouldn't be comfortable using it - also looking very far left, it looks like the lines before the big spike were a lot less), Graal was ~590 and is now apparently maxing ~550 - not as big of a drop!

If you were using the first line you could say it gained 100 players in the first four months which we can all see is the case.
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Old 08-08-2008, 09:42 PM
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Ignoring the very first line, which looks like a spike (without knowing the exact date and looking into why I wouldn't be comfortable using it - also looking very far left, it looks like the lines before the big spike were a lot less), Graal was ~590 and is now apparently maxing ~550 - not as big of a drop!

If you were using the first line you could say it gained 100 players in the first four months which we can all see is the case.
Instead of talking about a year, we could talk about how much players Graal have lost ever since 2005? We all know that Graal is losing players.
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Old 08-08-2008, 10:49 PM
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If you were using the first line you could say it gained 100 players in the first four months which we can all see is the case.
If you're using the average count, like most companies do, there's not a large difference at all between a year ago, and today. http://statistics.graal.us/server/graphs/yearavg

The falling playercount probably has little to do with the available playerworlds, and more to do with subscription costs and trial limitations. Though, if you raise the quality of the playerworlds, then you can attempt to justify subscription costs. Valikorlia is attempting to increase its quality... but, like Crono mentioned, motivation isn't easy to come by (even if the manager is willing to pay people to work).
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  #26  
Old 08-08-2008, 02:32 PM
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Old 08-08-2008, 04:27 PM
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I always remember logging on Maloria when it was a private server, and that they applied for the classic tab but failed because of some scripting thing and they wound up having to rescript a lot of stuff before being admitted to the classic tab.
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  #28  
Old 08-08-2008, 10:28 PM
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More importantly Graal is losing it's good developers. The few that are left are all scattered doing their own phail projects.

Really kills motivation for me. If I have quality developers actively developing around me, then I tend to do the same. Not to sound full of myself but as of 2005 or so I have not worked with a full team of quality developers. It's usually a scripter and a missing GAT or a GAT and a missing scripter, with me being usually being the lone competent LAT. Sad times.
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Old 08-08-2008, 11:23 PM
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More importantly Graal is losing it's good developers. The few that are left are all scattered doing their own phail projects.

Really kills motivation for me. If I have quality developers actively developing around me, then I tend to do the same. Not to sound full of myself but as of 2005 or so I have not worked with a full team of quality developers. It's usually a scripter and a missing GAT or a GAT and a missing scripter, with me being usually being the lone competent LAT. Sad times.
Word Son. I lost all motivation quite awhile ago...
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  #30  
Old 08-08-2008, 11:27 PM
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Originally Posted by Crono View Post
More importantly Graal is losing it's good developers. The few that are left are all scattered doing their own phail projects.

Really kills motivation for me. If I have quality developers actively developing around me, then I tend to do the same. Not to sound full of myself but as of 2005 or so I have not worked with a full team of quality developers. It's usually a scripter and a missing GAT or a GAT and a missing scripter, with me being usually being the lone competent LAT. Sad times.
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  #31  
Old 08-08-2008, 11:49 PM
MysticX2X MysticX2X is offline
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If AEON only focused on one theme instead of 3-4, then it could get somewhere.
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Old 08-09-2008, 08:04 AM
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Originally Posted by MysticX2X View Post
If AEON only focused on one theme instead of 3-4, then it could get somewhere.
Yeah we would finish faster, but we would never make it to the Classic tab.
When the PWAs (except Bell) inspected our classic world,
I kinda got the feeling that they didn't like it for the first time when they log in (maybe because we had the classic tile and it was a classic themed world).
They went probably like "Ugh, another classic server. Failed!"
It kinda felt like that, they never really inspected the whole classic world either.
There's probably a explanation why they didn't inspect everything, whether they didn't have time because of IRL or anything else.
As I said before, now we're working on the modern world so that we'll have bigger chances of passing the classic tab inspection.
Enough about AEON! Let's go OT!


I think the PWAs standars are too high!
I've seen various servers failing the classic tab inspection but yet they were (imo) good enough.
Today it's almost rare that one server gets higher playercount than 100! Something must have happend to Graal.
Maybe we should mention; How many UC servers have failed?
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Old 08-09-2008, 08:16 AM
Inverness Inverness is offline
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Originally Posted by Vima View Post
Yeah we would finish faster, but we would never make it to the Classic tab.
One finished Playerworld is better than four unfinished ones stuck together.

The PWA's standards aren't too high, it is your own that are too low.
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Old 08-09-2008, 07:53 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Vima View Post
I think the PWAs standars are too high!
I've seen various servers failing the classic tab inspection but yet they were (imo) good enough.
Today it's almost rare that one server gets higher playercount than 100! Something must have happend to Graal.
Maybe we should mention; How many UC servers have failed?
No, they're fine. AEON failed because AEON fails.

It's incredibly easy to go hosted; Graal Legacy even went hosted

The problem isn't that the standards are too high, it's that the servers don't meet the standards.
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Old 08-10-2008, 04:23 AM
Demisis_P2P Demisis_P2P is offline
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Originally Posted by cbk1994 View Post
No, they're fine. AEON failed because AEON fails.

It's incredibly easy to go hosted; Graal Legacy even went hosted

The problem isn't that the standards are too high, it's that the servers don't meet the standards.
Even half of the Classic tab servers don't meet the standards though.

My point is that Graal should stop being all $_$ and start making playerworlds apply for a dev server again.
You used to have to write a huge application outlining the basis of your world, and the members of your staff team, etc. before you even had a chance to buy a dev server.
That is when Era, Maloria etc. first started and became successful.

There were fewer dev worlds overall and the developers weren't spread as thin.
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Old 08-09-2008, 12:08 AM
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Maybe someone should form a group of developers, including scripters, graphic designers and level designers, and work to create a new classic server. It would be interesting to work with this team.
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Old 08-09-2008, 01:03 AM
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Old 08-09-2008, 03:00 AM
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guys u kinda ruined this thread. i was trying to scare people out of buying dev servers and encourage them to just work on existing servers and save their money.
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Old 08-09-2008, 04:39 AM
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Quote:
Originally Posted by Demisis_P2P View Post
guys u kinda ruined this thread. i was trying to scare people out of buying dev servers and encourage them to just work on existing servers and save their money.
Would never happen. Everyone wants their own great server that they can say they made. Thus, nothing gets made.
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Old 08-09-2008, 04:36 AM
Inverness Inverness is offline
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If the PWA who goes there doesn't spend a lot of time there then obviously your place needs more work to set it apart from all the other Playerworlds. Most likely that is. Wouldn't be fair to say a PWA member can't be at fault.

If I was PWA I would come on, tell you what you did wrong, and tell you how to make it more awesome.
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