Quote:
Originally Posted by Pimmeh
Ed, dont evade the question, HOW were you gonna "fix" graal?
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I was not going to fix Graal. I said that I
know how to fix Graal.
Graal needs to be fun again. It doesn't need to be a number based grind-fest. It doesn't need a complex job system. It doesn't need item collection methods that take hours. Graal needs to focus more on the fun factor aspect.
Take Graal Kingdoms for example. USDing only became a problem because it became more worthwhile to spend a few hours working IRL to get real money to buy items instead of grinding in the game for like 50 hours for in game currency for the same item. Scamming only became a problem because it was worth the reputation hit for that rare item. And FFS, stop sitting in the illusion of RPing. The staff don't put any effort into making new content because you guys sit there and burn up Gold time typing emotes to each other instead of pushing for more content. I can sit in a ****ing AIM chat room and RP just the same as I would in GK.
Zodiac is a great example of a grind-fest.
Era is a great example of long hours of item collection.
Graal is a
game. If I'm spending more time working than playing in a game, why should I keep playing?