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  #1  
Old 12-17-2007, 11:45 PM
Bp852912 Bp852912 is offline
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Suggestion: Proxy Limitation

This thread is about a suggestion about Proxies.. :/

These mines are simply annoying, allowing others to get easy kills anywhere there plantable. Before, they weren't much of a problem, but up until recent times, they've been a pain. I've been stacking up deaths off these.. Mostly off ones installed in random locations and under Hover Bikes.

I believe, as others do in-game, there should be a limitation on how many you plant. (If there isn't one already) -- Or some sort of team limitation, so the whole team can lay down a fixed amount of proxies and no more.

The fixed numbers I came up with were..

10 Per Player
50 Per Team

That way, most of the players on each team are able to place proxies, but without going 'over.'


So, there it is.. Limit the amount of proxies placable..
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Old 12-17-2007, 11:46 PM
Dante55555 Dante55555 is offline
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I'd rather just have them visible again.
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Old 12-17-2007, 11:48 PM
Bp852912 Bp852912 is offline
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Quote:
Originally Posted by Dante55555 View Post
I'd rather just have them visible again.
That works too, they've just been really annoying recently
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Old 12-17-2007, 11:53 PM
pooper200000 pooper200000 is offline
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Actually I love Dante's idea. I heard it was more interesting when they were visible anyway
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Old 12-17-2007, 11:55 PM
Bp852912 Bp852912 is offline
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I would of followed your old idea, but the problem is, there not just being installed by doors/hooverbikes, there in random spots too.
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Old 12-17-2007, 11:56 PM
Dante55555 Dante55555 is offline
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Quote:
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Or you can get a grenade and blow them all up? Mortars work just as well? While they are cheap it seems stupid to set a limiation on them..
How, if you can't see them?

It seems stupid to run around throwing grenades over and over. Proxis were a lot more fun when they were visible.
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Old 12-17-2007, 11:59 PM
pooper200000 pooper200000 is offline
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See edited post..
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Old 12-18-2007, 12:02 AM
Dante55555 Dante55555 is offline
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Ah. Well Huwajux and I both agreed on it and he asked why a system that didn't have a problem and actually worked was changed...we didn't get an answer.
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Old 12-18-2007, 12:03 AM
pooper200000 pooper200000 is offline
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I always though it was because Vulcan didn't want the gfx or scripting he did for the mine/mine detector to be deleted.
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Old 12-18-2007, 12:05 AM
Dante55555 Dante55555 is offline
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If Bps idea was implemented Proxi King Kds Xanadu would be no more. 10 a player? It takes at least 4 to kill one person...the 100 restriction was bad enough let's not make it worse.
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Old 12-18-2007, 12:06 AM
Bp852912 Bp852912 is offline
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Either way, someone should Change/Fix it. :/
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Old 12-18-2007, 12:24 AM
pooper200000 pooper200000 is offline
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I like putting down like 10+ to take out bikes+ their riders and 30+ for the mechs on Gwars.
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Old 12-18-2007, 12:36 AM
xAzerothx xAzerothx is offline
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Boo hoo, you're dying a few times. If you don't like dying by proxies there are some classes that can detect them.
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Old 12-18-2007, 12:38 AM
Bp852912 Bp852912 is offline
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Quote:
Originally Posted by xAzerothx View Post
Boo hoo, you're dying a few times. If you don't like dying by proxies there are some classes that can detect them.
No one needs your ****ty feedback and nor is no one whinning.
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Old 12-18-2007, 01:48 AM
pooper200000 pooper200000 is offline
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You don't have a response to my enjoyment. Why should I not be able to do that? especailly if they were visible it would be a better way to solve this.. problem. Also yelling at Azeroth is not going to help achieve what you want.
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