I've developed a custom chat system which doesnt use player.chat. The problem is, many other scripts use onPlayerChats() and i'd like to retain their functionality but not show player.chat
I tried this:
NPC Code:
function onPlayerChats() {
player.chat = "";
}
When it's serverside, onPlayerChats() is triggered in other weapons but the chat still shows briefly.
When it's clientside, the chat is not shown but onPlayerChats() in other NPCs is never triggered.
So is there any way to set player.chat but make it invisible? This seems like it would be the best method.