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  #1  
Old 02-25-2007, 02:00 AM
Gothika Gothika is offline
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Reinstate Party System

Please, please.. please! reinstate the damn party system. The whole not able to join a party after level 20 thing sucks. Make the it so you have to be within 10-20 levels of the other people..
Every server of this type needs a party system that works fully.
I missed doing Brutals in parties and lord hunting parties.
Just bring the damn thing back.
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Old 02-25-2007, 02:03 AM
Draenin Draenin is offline
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The 10-20 levels thing doesn't work because you can still be the same level as someone and exploit different areas of experience since altars de-level you. It could be implemented again, however, if the altars just took away 1 base wis every time you switch.
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Old 02-25-2007, 02:04 AM
cyan3 cyan3 is offline
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Quote:
Originally Posted by Gothika View Post
Please, please.. please! reinstate the damn party system. The whole not able to join a party after level 20 thing sucks. Make the it so you have to be within 10-20 levels of the other people..
Every server of this type needs a party system that works fully.
I missed doing Brutals in parties and lord hunting parties.
Just bring the damn thing back.
I loved doing Brutals and at the end the party done /partykills to see who killed the most monsters.
And the god Brigid was made for parties because you can't use weapons but get spells to support the party. please bring the party system back its more fun to level with a party its boring on your own.
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  #4  
Old 02-25-2007, 02:07 AM
zell12 zell12 is offline
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Make it so you cannot level someone by leeching exp...? Its extremely simple to do that... x-x
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Old 02-25-2007, 02:10 AM
cyan3 cyan3 is offline
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Make it so you cannot level someone by leeching exp...? Its extremely simple to do that... x-x
Make it so you have to be in the same level or gmap for the party system to work.
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Old 02-25-2007, 02:29 AM
zell12 zell12 is offline
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Quote:
Originally Posted by cyan3 View Post
Make it so you have to be in the same level or gmap for the party system to work.
Yep, good addition. I agree with it.
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Old 02-25-2007, 02:35 AM
Draenin Draenin is offline
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What you're suggesting is not new, and 'leeching' won't be prohibited when using the party system unless exp loss is disabled.
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  #8  
Old 02-25-2007, 02:36 AM
Gothika Gothika is offline
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I think EXP loss from alters could be swapped with stat loss. Like when you change got you lose wis, power. That sort thing.
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Old 02-25-2007, 03:36 AM
cyan3 cyan3 is offline
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I think EXP loss from alters could be swapped with stat loss. Like when you change got you lose wis, power. That sort thing.
That will be much better than 11 levels down.
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  #10  
Old 02-25-2007, 03:50 AM
Googi Googi is offline
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Make it so that the exp that goes to each person is adjusted based on their own level in the area the exp is going to.
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  #11  
Old 02-25-2007, 05:03 AM
Gothika Gothika is offline
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Make it so that the exp that goes to each person is adjusted based on their own level in the area the exp is going to.
I guess that would work too. It would stop people leveling up way way to fast.
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  #12  
Old 02-25-2007, 05:06 AM
cyan3 cyan3 is offline
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Originally Posted by Gothika View Post
I guess that would work too. It would stop people leveling up way way to fast.
We need a party system that levels you faster than you can level now but not too fast so that people can abuse it.
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  #13  
Old 02-25-2007, 05:31 AM
Googi Googi is offline
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Quote:
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We need a party system that levels you faster than you can level now
Why?
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  #14  
Old 02-25-2007, 07:47 AM
zell12 zell12 is offline
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point of the party is to get a little less exp per party member, and make it easier to kill mobs or complete a quest...
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Old 02-27-2007, 04:17 PM
sage_scooby sage_scooby is offline
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Quote:
Originally Posted by cyan3 View Post
Make it so you have to be in the same level or gmap for the party system to work.
It worked like that before. Maps and the overworld are gmaps so you could be cross main and get XP.

One idea to limit XP they should just make it everyone gains the XP of the person with the highest level of that area.

Or even better Googi's idea of making the XP = based on each players level.
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