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  #1  
Old 07-13-2006, 08:34 AM
Yen Yen is offline
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Map generation problem...

Zodiac's gmap consists of roughly 800 levels.
When I tried to generate a map with our tileset, after maybe the first 5 rows of levels, the colors seem to become inverted.

Anyone know how to deal with this?
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Old 07-13-2006, 11:14 AM
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The size is not that big, the Graal Kingdoms main map is 1600 levels. Is it 40x20 or so?
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Old 07-13-2006, 04:12 PM
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Maybe theres a script that messes up the tileset offline? I know when I generated a map on babylon half of it was pics1.png the other half was babylon's tileset.
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Old 07-13-2006, 06:39 PM
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It's 29x28 (812) levels.
Maybe it has something to do with the tileset?

It's definately not a script changing it; it continues to use the same tileset, but the colors are inverted. When it finishes, the levels turn to a blob of 'static.'
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Old 07-13-2006, 08:53 PM
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I could only imagine problems with 24 bit tilesets since v2/the editor didn't support those. Eventually it's a problem with the graphics card, has someone else tried to generate that map already?
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Old 07-20-2006, 05:03 PM
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Ok checked it, there are two "setbackpal" calls in levels of the map. "setbackpal" is not supported in v4 anymore, but you can mess up the editor, since Zodiac is using custom tiles and when you do "setbackpal pics1.png" then it's messing up the colors. Once you remove those calls then it will work fine.
(I have generated a Zodiac map for the new serverlist and had the same problem)
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Old 07-20-2006, 09:34 PM
Malinko Malinko is offline
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Quote:
Originally Posted by Gerami
Maybe theres a script that messes up the tileset offline? I know when I generated a map on babylon half of it was pics1.png the other half was babylon's tileset.
Interesting. When I generate it, it shows up in the new tileset.
Quote:
Originally Posted by Stefan
Ok checked it, there are two "setbackpal" calls in levels of the map. "setbackpal" is not supported in v4 anymore, but you can mess up the editor, since Zodiac is using custom tiles and when you do "setbackpal pics1.png" then it's messing up the colors. Once you remove those calls then it will work fine.
(I have generated a Zodiac map for the new serverlist and had the same problem)
New serverlist?! Dun dun dun!
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