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Originally Posted by WanDaMan
 The online level editor sucks.
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I agree that the online level editor isn't that great now, but it's only in it's alpha stage I think. Stefan only scripted the skeleton. I don't doubt that the online editor could become something great... But I do doubt that I will be able to work on levels when I'm not connected to the internet. This is not acceptable if you ask me.
This takes away from a lot of player activity. It immediately creates problems for players who want to create a player house, or a guild base. It often takes quite a while for a person's player house/guild house to even get uploaded. Imagine how long it will take for them to work out level editing rights on the server... How are they supposed to save their playerhouse if it's only being saved on the in the server's file manager?
It will also reduce the level of quality developers. If people can't practice level making offline how are they supposed to get good? I wouldn't want to give a bunch of people level editing rights on my server just so they can practice... I want staff, not students. With the offline editor people learn themselves.
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So, he isn't going to be importing layers to the level editor?
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I can't say for sure because I don't know... I suppose it could be possible to script something like this into the online editor with GS2... But it seems like something that would require Stefan to code it into the Graal application itself... But again, I don't know for sure. This is just speculation... Bad speculation probably. I don't know much about programming of any sort.