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  #1  
Old 01-10-2006, 09:05 AM
Zulu15 Zulu15 is offline
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Just a random idea

Am I the only one that thinks that bases 2-5 should have an inner level? It would be fun to have a level where its a small passage way and you have to fight with people inside to get the base, I thought it would also be pretty cool if the bases had a top floor where you would have to stand to get the base, jetpack people can get there and grab the base but other people would have to go thru the inside of it.
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  #2  
Old 01-10-2006, 03:04 PM
MisterMastermind MisterMastermind is offline
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Yes... Needed... Good idea...
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  #3  
Old 01-10-2006, 03:15 PM
icemaster icemaster is offline
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thinkin about it...its a great idea but...to be honest, i dont think there'd be enough people on zone for it lol

ever since ive been playin, the highest players playing ive seen has been like....around 110 (had v4 and it added friends, so i subtracted about 8 friends of the list)

second highest was 80, both of these have happened only once

with the baseeople ratio and, if, bases 2-5 were to get inner...itd be like

a 2 vs 2 in iricia, takes WAY too long and people would constantly be getting bases

i do LOVE the idea of inner bases but lets face it people...zone needs more players

with the 4 other worlds, plus iricia, the max people of like 60 a day is spread around the worlds...so thats way lower then needed...

if you people can make a banner for me, i promise more graal players, then this idea (zulu) would be amazing
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Old 01-10-2006, 05:30 PM
ShadowFist ShadowFist is offline
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theres been a decline in players since spar arena came
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  #5  
Old 01-10-2006, 07:29 PM
Dante55555 Dante55555 is offline
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Thats nothing but extra bunker laming waiting to happen BAD idea for all those noobs who cant handle all those lame ass...lamers... XD stupid same word
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  #6  
Old 01-10-2006, 11:46 PM
someonesomewhere someonesomewhere is offline
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I remember when Zone was first re-released... 100+ players for about the first week and a half (400 Deaths to 300 kills too >.<). It was pretty fun... of course, this was all before the Iricia map changes (which I hate, by the way)... which also caused Base 2 to be the must-keep base for BOTH teams. It was the only base that was closer to Storm's HQ than sweep's... but enough of the past. Zone just has too few players nowadays. I'd like the idea more if there were more people.
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  #7  
Old 01-11-2006, 04:21 AM
Zulu15 Zulu15 is offline
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I did a map of kind of how the inside of a base would look, its not too big nor too small if you ask me, and it has some hold off spots for defending the base and it also has two pasages to lessen the defensive power of the base a little.
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  #8  
Old 01-11-2006, 05:35 AM
icemaster icemaster is offline
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i dont see the harm in putting it in like 2 bases....since then the people:base ratio would be a little controlled...plus, if its liked a lot...then we might be able to attract more people, then eventually add the underground bunkers to every base...

i suggest like....2 and 5, since they're closest to the headquarters


or maybe....do a test run...maybe put it at like....base 3 or 4 only, and see how well controlled it is with the people...if its good, add another
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  #9  
Old 01-11-2006, 06:34 PM
Dante55555 Dante55555 is offline
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Do wat u want no one ever listens to me im just the jackass everyone ignores im like OY! MOFO! LISTEN OR ILE CUT U!!! See u alrdy stoped listening to me cause i is stupid... If your still reading this your dummer than i am
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  #10  
Old 01-11-2006, 10:04 PM
Bl0nkt Bl0nkt is offline
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Underground tunnels from base-to-base would be neat.

Of course, add setshapes to walls so you can't shoot through them.
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  #11  
Old 01-11-2006, 10:23 PM
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Base insides could be abused for laming, since you can't shoot from outside to inside (yet). Using tunnels would be quite interesting, with some different sound effects for the bullets and such. There would be several entrances so that door laming wouldn't be that simple.
To prevent door laming it could also display a red spot on the position of the door if someone is waiting at the other side of the door.
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  #12  
Old 01-11-2006, 11:35 PM
Dante55555 Dante55555 is offline
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I already said bout the bunker crap its just gonna make more lamage and wth u mean.."(Yet)" shooting inside bases wud be so crazy rofl wonder how that script wud work. And its good anoth to know wen somones on the other side of the door wat i want to do is deal with them
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  #13  
Old 01-12-2006, 12:52 AM
icemaster icemaster is offline
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Quote:
Originally Posted by Stefan
Base insides could be abused for laming, since you can't shoot from outside to inside (yet). Using tunnels would be quite interesting, with some different sound effects for the bullets and such. There would be several entrances so that door laming wouldn't be that simple.
To prevent door laming it could also display a red spot on the position of the door if someone is waiting at the other side of the door.
i still think the player shortage would affect it greatly....stefan, do you have like a banner made?

if so, i could get more players...maybe not to zone but to graal...which could lead to zone, everyone tries each server atleast once...at least i have

we desperately need more players for underground bunkers to work...
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  #14  
Old 01-12-2006, 03:10 AM
Zulu15 Zulu15 is offline
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Steffan isin't a GFX man (No offense) you should get somebody like Sayian to make you a banner, or hey, do it yourself, not really that hard.

Anyway I also have some questions about shooting outside to inside, would that really work? Theres a door in the way afterall.

And also, if you use the call npc script, woulden't the bullet regain its height?, making it regain its range, for example, lets say that the kv9 can travel 5 cm before hitting the floor, if you shoot a Kv9 bullet standing directly in front of the door it would apear in the other level and would travel 5 cm before touching the floor and stopping, but if you shoot the kv9 4 cm from the door then when it apears in the other level would it travel 1 cm or 5 cm?
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  #15  
Old 01-13-2006, 01:13 AM
Admins Admins is offline
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We could make it so that you need several players to open an entrance to the underground passage

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