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  #1  
Old 11-04-2005, 12:51 PM
Raeiphon Raeiphon is offline
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Is GK lacking something?

I think it is. I mean, farming is so overlooked. I'd love to have a working farm, breeding horses, tending to crops that take a normal time to grow, all on the main island in a new town perphaps? On another game, I spent a few real life months as a peasant. I liked the RP, it was a fun game, but I can no longer afford it.

Honestly, it wouldn't hurt to turn some of GK's unusually used land to farmland maybe, or allow people to stick shacks or something near the shore to fish? Thats another thing - fish shouldn't be localised to hotaru. Having a small fishing shack on the shore that newbies can build (not trials) to make a small living to start out in GK would be awesome. I for one, would give up my fancy carman plate and not-too-extravagent weapons to start fresh for a life like that. RP at its truest is when everybody starts out as a peasant farming the land, and working their way up.

Shacks would cost maybe, 30 boards (bamboo poles perphaps?), 10 nails and a would last a few real life days (a week maybe?) and they can only be built on grass, nowhere near other towns/altars and such. Shacks would be VERY small, possibly 1/4 of a normal house size. Shacks would fall quicker than normal houses ( a week in reality ), and to repair you'd simply drop boards/nails in a tool box located on the shack wall to the back right. You'd also get a crude key when you built the house, shacks would be spaced apart and if your shack crumbled from decay, your items would be returned to you, and you wouldn't be allowed to build another shack for a few weeks. Also, when there is a concentration of 6 or more shacks over three levels, no more can be built.

I'd LOVE to see this ingame.
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  #2  
Old 11-07-2005, 02:24 AM
OasaTor_PK OasaTor_PK is offline
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That sounds sweet, but in reality it will never happen. Graal Kingdoms would require a reset, and the staff team would never gather enough balls to do it, do to they think it will destroy the playercount. I for one, think this is a great idea, and for any upcoming playerworld this would be a sure way to make it onto the classic list if done properly.
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  #3  
Old 11-07-2005, 03:24 AM
Deophite18 Deophite18 is offline
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Quote:
Originally Posted by Raeiphon
I think it is. I mean, farming is so overlooked. I'd love to have a working farm, breeding horses, tending to crops that take a normal time to grow, all on the main island in a new town perphaps? On another game, I spent a few real life months as a peasant. I liked the RP, it was a fun game, but I can no longer afford it.

Honestly, it wouldn't hurt to turn some of GK's unusually used land to farmland maybe, or allow people to stick shacks or something near the shore to fish? Thats another thing - fish shouldn't be localised to hotaru. Having a small fishing shack on the shore that newbies can build (not trials) to make a small living to start out in GK would be awesome. I for one, would give up my fancy carman plate and not-too-extravagent weapons to start fresh for a life like that. RP at its truest is when everybody starts out as a peasant farming the land, and working their way up.

Shacks would cost maybe, 30 boards (bamboo poles perphaps?), 10 nails and a would last a few real life days (a week maybe?) and they can only be built on grass, nowhere near other towns/altars and such. Shacks would be VERY small, possibly 1/4 of a normal house size. Shacks would fall quicker than normal houses ( a week in reality ), and to repair you'd simply drop boards/nails in a tool box located on the shack wall to the back right. You'd also get a crude key when you built the house, shacks would be spaced apart and if your shack crumbled from decay, your items would be returned to you, and you wouldn't be allowed to build another shack for a few weeks. Also, when there is a concentration of 6 or more shacks over three levels, no more can be built.

I'd LOVE to see this ingame.

What game did you play before?
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  #4  
Old 11-07-2005, 03:29 AM
Googi Googi is offline
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Quote:
Originally Posted by Raeiphon
Is GK lacking something?
Zormite?
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  #5  
Old 11-07-2005, 04:27 AM
Draenin Draenin is offline
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Quote:
Originally Posted by Raeiphon
Is GK lacking something?
A king in the northwest isle?
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  #6  
Old 11-07-2005, 04:33 AM
Zero Hour Zero Hour is offline
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A king in the northwest isle?
I would be the king, if it were offered.
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  #7  
Old 11-07-2005, 04:41 AM
Damix2 Damix2 is offline
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I would be the king, if it were offered.

So would I! Err..wait..hmm.
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  #8  
Old 11-07-2005, 05:03 AM
Draenin Draenin is offline
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Googi for King / Queen of Zormite. ZH for whichever Googi decides not to be. ;]

Oh my. Post 1k.
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  #9  
Old 11-07-2005, 05:24 AM
Googi Googi is offline
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Originally Posted by Draenin
Googi for King / Queen of Zormite. ZH for whichever Googi decides not to be. ;]
Kefkin will be leader of Zormite.
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  #10  
Old 11-07-2005, 06:47 AM
CidNight1142 CidNight1142 is offline
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I think this sounds like an awesome idea. Some way to really create some good RP out of the things you already do as a newb to get up to power. Perhaps some kind of similar system for mining or hide hunting, etc. Something to bolster the economy of less desirable items. Instead of everyone just killing dinosaurs for diamonds all day...
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  #11  
Old 11-07-2005, 07:24 AM
Splke Splke is offline
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Sounds interesting.. iunno really. Won't happen though, it's GK :/
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  #12  
Old 11-07-2005, 08:48 AM
Draenin Draenin is offline
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So very true.
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  #13  
Old 11-07-2005, 01:14 PM
Raeiphon Raeiphon is offline
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Yeah, and you wonder why the playercount is EGADS, falling?

It's horrendously newb unfriendly. You get killed by everything that moves, and newbie island doesnt give much of an introduction..

With peasantry however, you can choose to move on into a bigger island, whereas you can amass a small fortune before setting off.

Now for some ideas!

----------------------

Peasantry - New skill - Allows quicker growth of small crops, allows growth of new cash crops (olives, mint, spices..) which sell for large amounts.

A new island - unnamed (can anyone come up with one?)

You would have an option from the captain on newbie island as to where you want to sail to - straight to main island (start off with a low peasantry skill) or take a training course on the boat for peasantry and head to the island. Once on the island, you would gain 5 levels of peasantry (enough to sow/tend/harvest all growable crops quickly, flutes would work, and as you grow each crop, you get a certain amount per crop

Corn 0.25 exp till level 15 (first cash crop)
Sugarcane 0.50 exp till level 15
Cocoa 1.00 exp till level 15
Wheat 0.60 exp till level 15 (grown in bulk - exp per harvest, so if you had 30 plants growing, you'd get 30x2 = exp (as the wheat would give 2 per crop)
And all the others would average at .45

First you'd head to a part of the island where you could borrow an axe of a lumberjack, and proceed to cut down fast respawning trees to make a shack with. You'd need 10 crude logs and you'd then take them to the lumberjack who'd take his axe and the logs and give you a timber ceritificate. You'd then take the ceritifcate to the housing permission, and you'd get to choose a spot on the map where your shack/house/farm would be. A pile of wood would lay at that spot for three days ingame, if it wasnt built by the owner, it would vanish and you would get a 30 plat refund. To build a shack, near your wood pile would be a toolbox. Only you can use it. Grab it, and you'd begin to make a shack. Making a shack takes around 10 minutes in real life. You'd have a fenced area around your shack (you could choose where it was) and some raised earth would be put there. You could immediently rush down to the seed merchant in town, and borrow some corn seeds/dig some corn (corn seeds grow faster still, but you'd owe the merchant 5 silver coins for every seed you borrow, he'd cause damage to your shack if you didnt pay within three days, and would continue to until you pay him). Planting the corn takes roughly a minute, and you'd plant a row at a time. The corn would take around 24 hours to grow. During this time, you could build furniture for your shack by borrowing an axe (or using your own you made on newbie island) and you could chop down more trees, take them to the lumberjack and he'd give you money for them. 30 gold coins per log, and he'd buy no more than 20 in an hour. Furniture would range from 5-100 gold coins, depending on quality. A toolbox to replace/repair your shack (it would damage over a week to -15% the normal so it was 100% it'd now be 85%, a shack will fall around 30%, you can salvage your furniture/items from then, but when it gets below 10% it'd catch on fire and you'd lose everything.). You could extend your shack, for maybe a food storage room or a study, it would cost 10 plat for a toolbox, and it would have anywhere from 1-10 uses.

Other activities would be to run errands for people around the town, such as picking flowers for the florist, delivering parcels or crops to certain places, killing bandits in the abandoned mine, (10 gold per bandit you kill, plus some snazzy peasant grade armor, such as crude/torn leather, and misc items of clothing) hunting (you'd buy a bow and a quiver of arrows (good for killing 30 game) and around the island there would be deer/wolves/game fowl which you could shoot, kill and skin them, sell their hides/feathers and keep or store the meat, stored meat for 2 hours will sell for 30 plat in bunches of 10.) you could also fletch, and many more peasant stuffs.

Once you have ammassed a small fortune (1000 plat) on the island, you will be asked by a warden if you would like to take apprenticeship under a certain class teacher. Thieves would get rangers, warriors would get knights, etc. You'd get some special equipment (such as a quiver that doesnt run out of arrows for a month real time) for doing so, and some awesome looking armor.

Peasntry would increase physical, mental and agility in the long run. Sorcerors/spell based classes could also do paperwork as a side class, to earn money.

More to come!
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  #14  
Old 11-07-2005, 05:37 PM
OasaTor_PK OasaTor_PK is offline
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Quote:
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A king in the northwest isle?
*Cough*

Soon enough Drae, soon enough
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  #15  
Old 11-08-2005, 03:24 PM
Raeiphon Raeiphon is offline
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Your roly poly santa makes me want to go mortally wound kittens. Not to mention it gives me a seizure. *twitch*

Santa always brings out the best in people.
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