
02-26-2005, 03:23 AM
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Registered User
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Join Date: Dec 2004
Location: Quebec, Canada
Posts: 465
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Personally, it's split opinion.
I find that if the playerworld you do in itself if of low quality, and very shortminded, then it would probably not attract enough players to play it. If they make it in the thought of players to play it when the servers are down... Most players play because it's online -- A mean of social activity. If the servers were down, they'd complain on the forums for the entire time it's down, and elsewise, they would just move on to other things in their life.
If the playerworld itself is great, then I suppose it'll be like classic gameboy games. They would be played practically until the game is over, and they would repeat the process. The problem with that, however, is that Graal has a opened editor, meaning that anyone can alter the scripts, steal them, and put them online. Thus, again, it would be favored over yours because of the concept of multiplayer (Graal is a Multiplayer Online Roleplaying Game. The audience are MMORPG players).
I would like to see something of that sort being created, however it would probably not work. Mainly because all the people who has any type of skill are, on the large part, already working on a server. I doubt they'd wish to help you with the server because they have nothing in return. Most of the online worlds don't have anything in return except power and fame. Your game would only provide a chance of fame, but no power whatsoever. That said ... Only few people would actually be involved.
Overall, I say it's a good idea if well thought out, but it is likely to be a major waste of time. |
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