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  #1  
Old 12-23-2004, 06:08 AM
Admins Admins is offline
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Rocket Launcher

The rocket launcher has been added. It is meant as defensive weapon for protecting bases on Iricia. You need to buy rockets (20$ each) and go on a base that is hold by your team, and shoot at an enemy by clicking into the direction of him/her. It is automatically flying towards to missile. The missile is automatically destroying after 8 seconds. It is possible to run away from it (e.g. diagonally, commando class, or running mode), but it is better to use grenades to explode it, it's working the same way like with mines. An alternative is to run to enemies so that they are hit by the explosion too. The missile itself only takes 25 hp.
If you have ideas or suggestions about it then please post it here. It's quite new so nothing can be perfect, we probably need to tweak power, speed or price to make it balanced.

About other updates:
Use 'listen 0 .. 2 to set what kind of messages you get - 0 - all messages, 1 - team messages and flag/bases captured, 2 - only flag/base-capture-messages
The CTF map is working again, some stupid GST member was messing it up, sorry for that.

Planned things: we are working on 2 new weapons, and the medkits and medic class.
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  #2  
Old 12-23-2004, 06:23 AM
Zurkiba Zurkiba is offline
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Make the damage 50hp but make it so that it'll only lock on and follow people/vechiles if the person stands still for like 2-3 seconds

Edit// OR you could add another rocket type, have one just normal and the other seeking
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  #3  
Old 12-23-2004, 06:28 AM
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2-3 seconds for the attacker or the victim ?
Hmmm if it's not seeking it wouldn't really hit people ?
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  #4  
Old 12-23-2004, 06:30 AM
Brad Brad is offline
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seeking missles do 50 damage and you must be still for 2 seconds to fire

non seekers do like 60 or 70 and you must be still as well

non seekers just fly in the direction you shoot them in for 6-7 seconds

seekers should be like 50-60 dollars while nons are 25-40
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  #5  
Old 12-23-2004, 06:32 AM
Zurkiba Zurkiba is offline
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Quote:
Originally Posted by Stefan
2-3 seconds for the attacker or the victim ?
Hmmm if it's not seeking it wouldn't really hit people ?
Perhaps it could work like this

We have rocket 1 - the cheap rocket. It reloads quickly, and it's speed is very fast. The con is that it can not follow players, think of it as a faster moving grenade. It could use a kind of point and fire script similiar to GK's bow script. It'll explode in that general area. Or it could do what Brad said. Just fire in a single direction.

Then we have rocket 2 - the more expensive rocket. It's basicly what you've described above.
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Old 12-23-2004, 06:36 AM
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zurk i need to get 2000 exps so i can use a sword and be the ninja from mgs
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  #7  
Old 12-23-2004, 08:13 AM
SergeTrigger SergeTrigger is offline
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I know I had you make the reload time longer but it'd probably be a good idea to make the price 30 instead of 20 also......
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Old 12-23-2004, 08:28 AM
Moonite Moonite is offline
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This lsiten message is good
lets check out the launger I hope it wont tk lol
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  #9  
Old 12-23-2004, 10:34 AM
MasterNuke MasterNuke is offline
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Stefan... you didn't make a rocket launcher. You made a missile launcher. I would like a rocket launcher now.
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  #10  
Old 12-23-2004, 10:47 AM
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lolol, What gst was it? >;/
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Old 12-23-2004, 04:02 PM
Moonite Moonite is offline
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u have to camp on ur own Base to shoot with that how lame..

because I wanted to test it I saw an enemy I wanted to shoot and then came the message only @ ur own base I was like wtf ...
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  #12  
Old 12-23-2004, 05:08 PM
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If it would be allowed everywhere then it would make the other weapons useless :/
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  #13  
Old 12-23-2004, 05:52 PM
Zurkiba Zurkiba is offline
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Quote:
Originally Posted by Stefan
If it would be allowed everywhere then it would make the other weapons useless :/
=x

But if it isn't allowed everywhere then it makes the rockets useless. Just have Sappers the only class who can handle the weapon. Maybe have a maximum rocket number that a person can have. Set that number to like 5 total rockets.
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  #14  
Old 12-23-2004, 08:28 PM
SergeTrigger SergeTrigger is offline
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Quote:
Originally Posted by Zurkiba
=x

But if it isn't allowed everywhere then it makes the rockets useless. Just have Sappers the only class who can handle the weapon. Maybe have a maximum rocket number that a person can have. Set that number to like 5 total rockets.
Wow... you know what? That's a pretty good idea. 5 rockets max.... and you can take it everywhere... I like that.
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  #15  
Old 12-23-2004, 08:55 PM
The_Blue_Cracka The_Blue_Cracka is offline
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Please enable it everywhere. This way you don't have 5 people shooting you at once, and your only defense is a machine gun.
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