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  #1  
Old 09-14-2003, 04:28 PM
dorfindel dorfindel is offline
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Outside

Yeah...umm I made a new outside level yesterday...so umm here it is. The vase has been removed...because it's really dumb looking :O..and the building..well whatever I tried lol.

Rate 1-10, give reasons.
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  #2  
Old 09-14-2003, 05:25 PM
LegendaryAzreil LegendaryAzreil is offline
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I give it a 6/10
Reasons :

1. I see alot of tile errors on the cliffs.
2. Could have used more detail than mostly parts of chopped swamp.
3. Could have curved the path lines and water lines a bit more so they weren't so straight in some places.
4. Alot of water then into a desert 15 x,y away? lol
5. The blue door bordering on the house dont look to appetizing either.

Just fix these little problems. Be around a 8 or 8.3
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  #3  
Old 09-14-2003, 06:16 PM
ETD ETD is offline
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I showed all the things I would change...

Also, as Azreil said, maybe use a little more kinda of detail.. like the mushrooms
=)
8/10
good use of the cliff tiles!
*edit* oops, i just noticed the same problem on the cliffs, as i circled, exept to the left of that...
also, let me explain the castle door... the perspective is off... it's ment to look angled back, like the castle tiles... so it looks strange.
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  #4  
Old 09-14-2003, 08:56 PM
Nick1988 Nick1988 is offline
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If you didn't make so many errors you would have got a good score. When you fix those also change the floor on the house, it doesn't look nice. I give it a 5/10 for now.
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  #5  
Old 09-15-2003, 01:05 AM
dorfindel dorfindel is offline
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I really don't see any way to fix those "errors" in the cliffs..that's just how the tileset is.

And what's wrong with waves?

And umm...dude my cliffs aren't straight, that's definitely not a problem

Also, what would YOU suggest for the detail? Anything else would make it too crowded looking, plus every tile has something :O..
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  #6  
Old 09-15-2003, 01:21 AM
dorfindel dorfindel is offline
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The only errors I could find were the ones circled. I fixed that.

And the blue stuff is taken out, also the extension on the building is a little less strange.
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  #7  
Old 09-15-2003, 06:29 AM
SingleChance SingleChance is offline
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Quote:
Originally posted by dorfindel
I really don't see any way to fix those "errors" in the cliffs..that's just how the tileset is.
no it's not...those cliff errors can be fixed easily... right now you have TONS of errors in those cliffs =x
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  #8  
Old 09-16-2003, 02:06 AM
dorfindel dorfindel is offline
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Quote:
Originally posted by SingleChance


no it's not...those cliff errors can be fixed easily... right now you have TONS of errors in those cliffs =x
well, point out -clear- examples, and if possible could someone do similar sections of the ones with errors, but correctly? Because I really can't find the tiles
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Old 09-16-2003, 07:17 AM
LegendaryAzreil LegendaryAzreil is offline
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Quote:
Originally posted by SingleChance


no it's not...those cliff errors can be fixed easily... right now you have TONS of errors in those cliffs =x
agreed.
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  #10  
Old 09-17-2003, 01:20 AM
FreezeBurnX FreezeBurnX is offline
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6/10... Good Cliff tiling using but there are several tile errors, the house ground got ugly, the water could be more detailed...
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  #11  
Old 09-17-2003, 03:16 AM
slay3r89 slay3r89 is offline
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4/10

Too many errors on the cliff tiles.
The Water details is ugly with the repeating tiles.
I see some grass tiles errors also.
The house could be more creative.
Its a nice level and I like the way the cliffs flow..But they need fixed. And there are ways to fix them. Its not just how the tiles go...

Good START though.
Very promising...
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  #12  
Old 09-17-2003, 04:30 AM
zell12 zell12 is offline
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Here are your main errors, I'll post again and show you how to fix your most abundant error. :o
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  #13  
Old 09-17-2003, 04:31 AM
SaijinGohan SaijinGohan is offline
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That would make for an awesome inside. If you looked at how the house was layed, it was right on a cliff and the window.. if the house wasnt there would be right in front of a cliff. The inside of the house could have some revamped cliff tiles to make it almost like a hobbit house.

I like the idea that went into the level, but I dont like how it came out. 4/10
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  #14  
Old 09-17-2003, 04:47 AM
zell12 zell12 is offline
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Here is the biggest mistake you did:
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  #15  
Old 09-17-2003, 05:17 AM
dorfindel dorfindel is offline
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Quote:
Originally posted by zell12
Here is the biggest mistake you did:
I actually didn't make that error :O...that's very glaring.

on that other image..I see how a lot of those tilings look bad...I'll check to see if there's a better way, not sure though -_-
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