Quote:
Originally posted by Knuckles
changeimgmode? Is that the same as... drawaslight?
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...used to change the way the npc image is drawn when using the
setcoloreffect red,green,blue,alpha; command (alpha<1):
by default the image colors are added to the graphics below, with the intensity of 'alpha', which makes the image appear like a light since it is making the graphics below appear more bright; now there are different modes:
0 - lights (colors are added, alpha specifies intensity)
1 - transparency (alpha specifies how much visible)
2 - holes (colors are subtracted)