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Old 02-16-2003, 03:28 AM
adam adam is offline
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Have you noticed.

One intensive task in any one serverside npc seems to keep every other serverside npc from working?

Specifically DataBase npcs. :-(
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<Dustyshouri> no, RogueShadow is always talking about scripts lol
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Old 02-16-2003, 03:32 AM
tlf288 tlf288 is offline
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Just use smart coding techniques.
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Old 02-19-2003, 07:04 PM
thebluedagger thebluedagger is offline
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Then you're coding very inefficiently -_-
If you are coding things that stall the NPC Server then you need to get rid of them. Sendpm I would venture to say? Sendpm is nice when you sparringly. But then people go and use it to send mass messages and systems and it causes more lag. The less serverside you have to use, the less lag it causes.
---Shifter
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Old 02-20-2003, 01:58 AM
Falados Falados is offline
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avoid timeout loops serverside if at all posible, also nested for-loops and very long for-loops are bad aswell. Although you can do them, just they cant be a very popular NPC (meaning, run over and over again very often, one time use or rarely used forloops are ok)
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Old 02-20-2003, 08:23 PM
adam adam is offline
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Yes.

Congradulate me, for I have become a lag conscious serverside scripter who realizes the ups and downs of serverside scripts, and is fully capable of delagging npc's of all kinds.

"Your training is complete my son. Go out and do good"
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Quote:
<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
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