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  #1  
Old 09-21-2002, 10:02 AM
Judge_Spunky Judge_Spunky is offline
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A seperate program for the level editor

As the title implies, I personally wouldn't mind seeing a seperate exe for the level editor.
I can't really explain the reason why I thought of this, and what good it would do, but I would like to see it.
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Old 09-21-2002, 10:25 AM
Googi Googi is offline
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With no reason, it's kinda pointless.
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Old 09-21-2002, 10:33 AM
Judge_Spunky Judge_Spunky is offline
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Quote:
Originally posted by Googi
With no reason, it's kinda pointless.
Well, personally, I don't play online much at all, so it's just a common annoyance to open the client, to get to the editor.
However, this is just me, I'm sure other people would have a more valid reason.
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Old 09-21-2002, 10:38 AM
zell12 zell12 is offline
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make a level called Level Editor and then double click it, open it with graal.exe and bam! there is your short cut to level editor :O
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Old 09-21-2002, 10:54 AM
Judge_Spunky Judge_Spunky is offline
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Quote:
Originally posted by zell12
make a level called Level Editor and then double click it, open it with graal.exe and bam! there is your short cut to level editor :O
Well, yeah, I guess so.

-Edit- I just realized this was my 666th post.
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Old 09-21-2002, 04:56 PM
Tyhm Tyhm is offline
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1) Hackers. They can't memoryedit from the editor directly into the online exe by swapping spaces for the runtime of one with the runtime of the other, or however they do it now.
2) Speed. The EXE will go faster without the editing tools taking up useless space (well, probably not, but it'll certainly download at least marginally faster), and the editor will go MUCH faster in loading if it doesn't have to keep a mind to any runtime things.
3) RC. You can more easily associate .graal/.nw files with graaleditor.exe than you can with graal.exe, as graal.exe tries to open one level per instance...meaning if you open 20 levels with RC, you get 20 clients. With a seperate editor, even if they're all in their own windows, they take a negligible chunk of memory.
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Old 09-21-2002, 04:59 PM
Kaimetsu Kaimetsu is offline
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But it would be so much more difficult to test levels, surely. I don't want to open two clients to write/test scripts.
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Old 09-21-2002, 05:26 PM
Falcor Falcor is offline
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What if the editor opened the client to test the levels, and pressing Test on the editor again updated the level you were playing, that way you could fix errors and stuff w/o pressing f4 all the time and you could see excactly whats going wrong at runtime so you can fix it.
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Old 09-21-2002, 08:30 PM
R0b1n-NPC R0b1n-NPC is offline
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or perhaps make two clients.

one with just the game

and one witht the level editor and the game for testing, but you cant go online with the level editor
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Old 09-22-2002, 12:09 AM
Judge_Spunky Judge_Spunky is offline
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Quote:
Originally posted by R0b1n-NPC
or perhaps make two clients.

one with just the game

and one witht the level editor and the game for testing, but you cant go online with the level editor
That's what I was thinking of.
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  #11  
Old 09-22-2002, 01:41 AM
Tyhm Tyhm is offline
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Screw testing. When (and I do hope it is still a matter of when and not if) the Personal Storage solution is implimented, everyone will be able to test online.

With an NPCServer.

Think about how that'll change the world...
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Old 09-22-2002, 02:06 AM
Graal2001_NAT Graal2001_NAT is offline
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Quote:
Originally posted by Tyhm
Screw testing. When (and I do hope it is still a matter of when and not if) the Personal Storage solution is implimented, everyone will be able to test online.

With an NPCServer.

Think about how that'll change the world...
are you sure the personal storage will support serverside?
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  #13  
Old 09-22-2002, 02:38 AM
Tyhm Tyhm is offline
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I don't see why not. It's certainly more likely than personal storage having no NPCs at all, clientside NPCs on an otherwise NPCServer system, or NPCServer being integrated into the exe!
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  #14  
Old 09-22-2002, 09:27 AM
R0b1n-NPC R0b1n-NPC is offline
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... personal storage?

enlighten me
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Old 09-22-2002, 03:25 PM
Tyhm Tyhm is offline
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Long time ago, when Classic was going RegistrationFee, Unixmad had me edit the newspost, translate it from French English to American English. It's a few gramattical things, like they don't have a simple word for things that will have happened by a certain date - we can say I will have cleaned this floor by 3 o'clock, they have to say I will have been cleaning since 3 o'clock, something like that. I digress. Point was, one of the Coming Attractions was Personal Storage. Every player gets a toned down RC, with no fun powers except access to upload levels to their own folder - ie I would be able to use Graalian RC to upload to /Tyhm. This was to make the Level team's job much easier, as we only have to approve a house once, and the server would make sure no horrific changes were made - ie one-way doors, free weapons, etc. It has yet to happen, Stefan got sidetracked again.
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"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
- My pet, the Levelup Gnome

http://forums.graalonline.com/forums...&postcount=233
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