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  #1  
Old 08-27-2002, 09:16 AM
haunter haunter is offline
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drawimgaslight and setopac

Two new commands:

drawimgaslight index;

-This would be the same as drawaslight but it would work for showimg's

setopac opacity;

Something like the alpha in setcoloreffect, but instead of changing the ammount of black in the image, it would change the opacity(sp) making it possible to use images to make shadows w/o having to do the reverse thingy...
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Old 08-27-2002, 09:26 AM
Falcor Falcor is offline
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Re: drawimgaslight and setopac

Quote:
Originally posted by haunter
Two new commands:

drawimgaslight index;

-This would be the same as drawaslight but it would work for showimg's
changeimgvis i,3;

setopac opacity;

Something like the alpha in setcoloreffect, but instead of changing the ammount of black in the image, it would change the opacity(sp) making it possible to use images to make shadows w/o having to do the reverse thingy...
In the next version I think...
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Old 08-27-2002, 10:09 AM
Sir_Gareth Sir_Gareth is offline
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Falados why arent you moderator here?
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Old 08-27-2002, 10:53 AM
Graal2001_LAT Graal2001_LAT is offline
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NEXT VERSION SUPPORTS TRANSPARENCY AND LAYERING WOOOO!
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Old 08-27-2002, 11:07 AM
Falcor Falcor is offline
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Quote:
Originally posted by Sir_Gareth
Falados why arent you moderator here?
Perhaps because I have no control over any of the future improvements suggested here?
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Old 08-27-2002, 04:11 PM
konidias konidias is offline
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Quote:
Originally posted by Graal2001_LAT
NEXT VERSION SUPPORTS TRANSPARENCY AND LAYERING WOOOO!
Layering? Since when? I talked to Stefan a couple days ago while he was working on the new exe and I asked him if he was going to add layering and he said it would be too slow.

I know the upcoming exe supports transparency, it will have like 30 gani attributes for ganis, and also the ability to use gani's as gani attributes.
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Old 08-27-2002, 04:13 PM
konidias konidias is offline
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(on debug RC)

*Stefan: the new gani attributes work
*Stefan: also
*Stefan: its different, you can access them with #P(index)
*Stefan: and the ganis as gani attributes thing works
*Stefan: you can attach/detach other ganis to the player
*Stefan: which opens a lot of possibilities
*Stefan: ok need to sleep now
*Stefan: cya

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Old 08-27-2002, 04:45 PM
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will the transparency display right if you have 3d lights disabled??
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Old 08-28-2002, 03:09 AM
haunter haunter is offline
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Re: Re: drawimgaslight and setopac

Quote:
Originally posted by Falcor
hey thanks, i never thought of changeimgvis
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  #10  
Old 08-29-2002, 07:03 AM
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Images displayed with real alpha transparency using the seteffectmode/changeimgmode commands will be drawn without transparency like a normal image when the gfx card doesn't support it (you can still use the lighteffectsenabled flag to hide it if you don't want to show it non-lighters)
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  #11  
Old 08-31-2002, 12:34 PM
bigkow44 bigkow44 is offline
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I just use changeimgcolor index,r,g,b,0.99 for showing an image as a light
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Old 08-31-2002, 11:09 PM
Tyhm Tyhm is offline
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  #13  
Old 09-01-2002, 09:16 PM
Spark910 Spark910 is offline
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Quote:
Originally posted by Stefan
Images displayed with real alpha transparency using the seteffectmode/changeimgmode commands will be drawn without transparency like a normal image when the gfx card doesn't support it (you can still use the lighteffectsenabled flag to hide it if you don't want to show it non-lighters)
ooooohh

Thats great then!
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