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  #1  
Old 02-06-2002, 05:43 AM
royce royce is offline
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Illegal or not?

SL has this on the floor.
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  #2  
Old 02-06-2002, 06:11 AM
royce royce is offline
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And number 2 with Chris here currently iin/oon SsLL.
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  #3  
Old 02-06-2002, 07:10 AM
Torankusu Torankusu is offline
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level name?
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  #4  
Old 02-06-2002, 07:15 AM
fugitive316 fugitive316 is offline
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That effect is produced by using an NPC. it has nothing to do with pics1.png or adding more tiles. Therefore I believe it is not illegal.


TILEZ IS NICE BUT SERVAR BLOWS@@#@
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  #5  
Old 02-06-2002, 07:15 AM
Torankusu Torankusu is offline
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It's a ton of NPCs, but I'm not allowing it.
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  #6  
Old 02-06-2002, 07:17 AM
Crono Illusion Crono Illusion is offline
no. just no.
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Quote:
Originally posted by Torankusu
It's a ton of NPCs, but I'm not allowing it.
seconded.
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  #7  
Old 02-06-2002, 07:19 AM
Faheria_GP2 Faheria_GP2 is offline
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Toran, dont be a dumbshit, the NATs at shaded legends are pretty skilled, so it's probably just one NPC controlling the tiles, as in like, a giant for-loop scanning every tile to see if it is "X" tile, and if so, putting a showimg over it

which ISN'T illegal in any way
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  #8  
Old 02-06-2002, 07:25 AM
Torankusu Torankusu is offline
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Quote:
Originally posted by Faheria_GP2
Toran, dont be a dumbshit, the NATs at shaded legends are pretty skilled, so it's probably just one NPC controlling the tiles, as in like, a giant for-loop scanning every tile to see if it is "X" tile, and if so, putting a showimg over it

which ISN'T illegal in any way
Uh, it's a seperate NPC. Want to see the level?
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  #9  
Old 02-06-2002, 07:34 AM
Essenity Essenity is offline
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That level is not how the tiles were layed...
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  #10  
Old 02-06-2002, 07:41 AM
Essenity Essenity is offline
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Thats how the tiles were layed. tiledef was not used, and I feel its a bit unfair having to take the script down. With the exception that the image itself was from Graal2001 (which I wasnt aware of until today) and coould be replaced.

// NPC by Sky (Rawr)

if (created||playerenters) {
noplayerkilling;
this.b = 1;
for (this.x = 0; this.x <= 64; this.x++) {
for (this.y = 0; this.y <= 64; this.y++) {
checktile();
if (this.test = 1) {
showimg this.b,tiles_applefloor.png,this.x,this.y;
changeimgvis this.b,0;
this.b++;
}
}
}
}

function checktile() {
this.test = 0;
this.getb = board[this.x+64*this.y];
this.getbx = this.getb % 16;
this.getby = int(this.getb / 16);
if (this.getbx==0 && this.getby==110)
this.test = 1;
}
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  #11  
Old 02-06-2002, 07:45 AM
Essenity Essenity is offline
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Next theyll ban us from using NPCs all together. And only allowed to have the playerdir facing down. And only allowed to use 3 tiles from pics1.png

Oh and while your at it make it a rule all servers must give out free hearts as soon as you log on! Thatll make things ALL BETTER.

*hate for Graal grows by the minute*
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  #12  
Old 02-06-2002, 07:47 AM
Torankusu Torankusu is offline
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Quote:
Originally posted by Essenity
Thats how the tiles were layed. tiledef was not used, and I feel its a bit unfair having to take the script down. With the exception that the image itself was from Graal2001 (which I wasnt aware of until today) and coould be replaced.

// NPC by Sky (Rawr)

if (created||playerenters) {
noplayerkilling;
this.b = 1;
for (this.x = 0; this.x <= 64; this.x++) {
for (this.y = 0; this.y <= 64; this.y++) {
checktile();
if (this.test = 1) {
showimg this.b,tiles_applefloor.png,this.x,this.y;
changeimgvis this.b,0;
this.b++;
}
}
}
}

function checktile() {
this.test = 0;
this.getb = board[this.x+64*this.y];
this.getbx = this.getb % 16;
this.getby = int(this.getb / 16);
if (this.getbx==0 && this.getby==110)
this.test = 1;
}
Okay, so, with that script, even though it is 'laggy and not near as nice as p2p's', people can make their own tiles and use them on free playerworlds. It's one less feature for P2P. It's not fair.
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  #13  
Old 02-06-2002, 07:56 AM
Essenity Essenity is offline
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p2p's are still 10x nicer =\

your not really LOSING a feature on p2p

I mean if it was an exact replica of p2p's, and it wasnt buggy, glichy and hella laggy then yea I would understand. But its not, its a sad attempt at making the best out of what you leave us with.

I mean, it sucks as it is not having ALOT of the features p2p has, taking what you leave us with away sucks. We're not using any p2p commands.. I just dont think its fair. Theres nothing I can do, your in charge, but I still just dont think its right. What more can I say? =\
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  #14  
Old 02-06-2002, 07:57 AM
Faheria_GP2 Faheria_GP2 is offline
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Quote:
Originally posted by Torankusu
Okay, so, with that script, even though it is 'laggy and not near as nice as p2p's', people can make their own tiles and use them on free playerworlds. It's one less feature for P2P. It's not fair.
the fact is, that it should be allowed, because it simply has been done on certain servers (not any online that I know of) before the command was even added, and now, because this command by fate was added, I am going to have to go back and make my goddamn server P2P, which means i'll get like ****ing 1 people online! I worked damn hard to design a new tileset and incorporate it into graal BEFORE any addtiledef stuff even EXSISTED, i did not know that 2 months later, a command for this would be created, much less that it would be P2P.

PS: the lag's not that bad unless your on something less than a pentium IV or your doing the tiling effect server-side
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  #15  
Old 02-06-2002, 08:03 AM
Torankusu Torankusu is offline
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Quote:
Originally posted by Faheria_GP2


the fact is, that it should be allowed, because it simply has been done on certain servers (not any online that I know of)
Would you like to know the reasonings behind that?

Insulting and arguing isn't going to do anything. It's been stated, so don't get out of hand.
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