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  #1  
Old 11-23-2001, 08:40 PM
Antago Antago is offline
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Graal "Bosses"

Here are some bosses.
I'm sure you've seen these before (I had them on Antago Press), but here they are in a thread.

What are YOUR opinions about them?
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  #2  
Old 11-23-2001, 10:38 PM
Xythar Xythar is offline
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Re: Graal "Bosses"

Quote:
Originally posted by Antago
Here are some bosses.
I'm sure you've seen these before (I had them on Antago Press), but here they are in a thread.

What are YOUR opinions about them?
They're pretty good. I've seen most of them on Classic, I believe.
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  #3  
Old 11-23-2001, 10:41 PM
Domini Domini is offline
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Damn, those are nice.
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  #4  
Old 11-23-2001, 11:38 PM
Antago Antago is offline
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They're really old..... so is my HpyerFlash levels.
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  #5  
Old 11-23-2001, 11:51 PM
Jerrytyrrell64 Jerrytyrrell64 is offline
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pretty good
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  #6  
Old 11-24-2001, 12:10 AM
feivel feivel is offline
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Hmmmm..
people complain that you try to take over graal..
lol I wish you would take over graal lol,
well not from Stefan...
im just saying like you would take over the actualy people okaying and whatnot..
then it would be more exciting..
someone call the fire department..
i know theres gonna be some flaming right about now...
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Old 11-24-2001, 12:33 AM
Jerom Jerom is offline
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Thumbs up good!

I happened to notice that all of the bosses had lil baddies running around, and there were always bombs and arrows too...
Perhaps next time you can give us a challenge without bombs, arrows, and a wider variety of baddies(other than those same baddies we saw in every level)?
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  #8  
Old 11-24-2001, 12:40 AM
Antago Antago is offline
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Re: good!

Quote:
Originally posted by Jerom
I happened to notice that all of the bosses had lil baddies running around, and there were always bombs and arrows too...
Perhaps next time you can give us a challenge without bombs, arrows, and a wider variety of baddies(other than those same baddies we saw in every level)?
Like I said.... they're old.
The Spade Boss is very unoriginal though....... I like my Heart and Club bosses

I think the Club Boss is still the Poneister NPC.




When you have old things like this that were made even before 1.4, what do you expect?
Even Stefan's old dragon that is part of the Lizard Shield quest had explosions and stuff.

And each baddie looked and worked differently.
The Club boss shot balls out and layed firejolts. The arena was a bit more thought out and a lot more difficult.
His hurting technique is also really different.

The Heart boss just scrolled back and forth while you had to try and shoot it.



Then there's the Spade boss....... heh. I don't like it very much. However, it is hard. Especially when he surrounds you in a V of bombs and lays baddies next to you. Mwahahahaha
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  #9  
Old 11-24-2001, 12:46 AM
Jerom Jerom is offline
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Re: Re: good!

Quote:
Originally posted by Antago


Like I said.... they're old.
The Spade Boss is very unoriginal though....... I like my Heart and Club bosses

I think the Club Boss is still the Poneister NPC.




When you have old things like this that were made even before 1.4, what do you expect?
Even Stefan's old dragon that is part of the Lizard Shield quest had explosions and stuff.

And each baddie looked and worked differently.
The Club boss shot balls out and layed firejolts. The arena was a bit more thought out and a lot more difficult.
His hurting technique is also really different.

The Heart boss just scrolled back and forth while you had to try and shoot it.



Then there's the Spade boss....... heh. I don't like it very much. However, it is hard. Especially when he surrounds you in a V of bombs and lays baddies next to you. Mwahahahaha
Hmm... I could think of some things to do... using attachplayertoob, hurting light effects, aaaand.... basic scripting.

But with the commands you were given, you did a good job on those bosses.
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  #10  
Old 11-24-2001, 12:47 AM
Antago Antago is offline
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Re: Re: Re: good!

Quote:
Originally posted by Jerom

Hmm... I could think of some things to do... using attachplayertoob, hurting light effects, aaaand.... basic scripting.

But with the commands you were given, you did a good job on those bosses.
Heh
I designed, thought up, and made the levels.
Then, flgr scripted the bosses for me according to what I wanted.
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  #11  
Old 11-24-2001, 12:50 AM
Jerom Jerom is offline
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Re: Re: Re: Re: good!

Quote:
Originally posted by Antago


Heh
I designed, thought up, and made the levels.
Then, flgr scripted the bosses for me according to what I wanted.
Yeah, I noticed flgr's name in the last boss's script, but your name were in the other boss scripts.

As I'm thinking about that boss in the last post... it would be a water level.... the boss would be a sea creature with 3 small heads, and 1 big head, and a whopper of a tail....*continues to dream*
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  #12  
Old 11-24-2001, 01:05 AM
feivel feivel is offline
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Antago is ultimate rocjage!
super duper elite rulage..
and ultimate leadershipingage!
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  #13  
Old 11-24-2001, 02:39 AM
Falcor Falcor is offline
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They would be good bosses if they didnt use so much putexplosion and bombs and arrows.
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  #14  
Old 11-24-2001, 02:47 AM
Falcor Falcor is offline
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The GFX themselfs are pretty good though
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  #15  
Old 11-24-2001, 05:11 AM
Antago Antago is offline
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Quote:
Originally posted by Falcor
The GFX themselfs are pretty good though
Heh
Those are my GFX
Really old ones... though.
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