Probably it would be nice to have a scripting command (or option in serveroptions.txt? But then it wouldn't work offline

) to add more default variables/attributes like playerhearts or ap which are saved if the player logs off or so. It isn't fun to have to mess with strings just to do an EXP or HP system. It would make some stuff much easier, although it would be a problem if someone removes whatever makes the variable being saved -> Data is lost

But
string variables should not be the way to go to store numerical data
