Alright, I'll give that a shot.
Edit: Alright, I did that and set it to [10] instead and it seems to be working now. thanks guys
Quote:
Originally Posted by oo_jazz_oo
Edit: Attr[3] is not used for the hat, i was mistaken. Its used for the image of carried items. :P
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Whoops, I didnt know that. crap. Is the attribute limit still at 20? (or was it 30?)
Quote:
Originally Posted by ffcmike
Sounds similar to what would happen if you were using the onCreated event within the gani script as opposed to onPlayerEnters.
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I've gotten into the habit of using onCreated for some of the particle scripts because with onPlayerEnters, I noticed that it gets buggy with certain mods like movex and movey and will start stacking every time you enter the level that the npc is in. so if it's movex + 3, then you leave and enter two more times, to that client it will act like a movex + 9.