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  #1  
Old 05-12-2010, 07:53 AM
xAndrewx xAndrewx is offline
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Player Chat x/y (offset)

Maybe make an offset for the players chat x/y- thanks
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  #2  
Old 12-10-2010, 12:00 AM
ffcmike ffcmike is offline
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Slight bump but I imagine this wouldn't be too hard to implement as it is already happening whenever a player is riding a default horse.

May have been suggested previously but it would also be nice if chat text and outline colours were customisable through script, the main reason I'd like this is that alot of servers use snow tilesets this time of year and quite often default text can be harder to read, while it is possible to script your own chat in order to accomplish this I can imagine it being significantly slower.

Can imagine this being something Stefan would add as a customisation on iPhone .
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  #3  
Old 12-10-2010, 12:11 AM
DustyPorViva DustyPorViva is offline
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Player chat(and nicks) need to be able to be customized a lot more. I'd like to see the ability to change the text colors, shadow colors, offset, alignment, size, font... Otherwise everyone ends up having to script custom systems just for nicks/chat and it bogs down everything for no real reason. Especially when you have to throw it in movement most of the time.
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Old 12-10-2010, 12:38 AM
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Quote:
Originally Posted by DustyPorViva View Post
Player chat(and nicks) need to be able to be customized a lot more. I'd like to see the ability to change the text colors, shadow colors, offset, alignment, size, font... Otherwise everyone ends up having to script custom systems just for nicks/chat and it bogs down everything for no real reason. Especially when you have to throw it in movement most of the time.
This pretty much says it. Either way I don't see why implementation should be a real problem.
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  #5  
Old 12-10-2010, 12:48 AM
Googi Googi is offline
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I guess you could sort of do this by having an NPC in a certain position repeat the player's text.
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  #6  
Old 12-10-2010, 02:44 AM
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That's possibly the worst way to do it. Ever.
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  #7  
Old 12-10-2010, 04:37 AM
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I always used showtext so I could add a fadeout effect and stuff. I personally would rather have scripted chatting because you could add images kinda like BBCode.
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Old 12-10-2010, 09:23 AM
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I support this. :]
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  #9  
Old 12-10-2010, 10:57 PM
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Old 12-10-2010, 11:03 PM
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Ah thank you, easy to avoid noticing this within such a huge thread, any possibility of customisable colours?
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  #11  
Old 12-10-2010, 11:17 PM
DustyPorViva DustyPorViva is offline
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I KNEW there was recently an offset for player chat but I couldn't find the post Stefan made about it. Forum search suuuuuucks.
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  #12  
Old 12-11-2010, 12:02 AM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by DustyPorViva View Post
I KNEW there was recently an offset for player chat but I couldn't find the post Stefan made about it. Forum search suuuuuucks.
yeah, that's what i thought too...
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Old 12-11-2010, 12:03 AM
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Quote:
Originally Posted by DustyPorViva View Post
I KNEW there was recently an offset for player chat but I couldn't find the post Stefan made about it. Forum search suuuuuucks.
More like documentation really sucks.
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  #14  
Old 12-11-2010, 12:12 AM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by 12171217 View Post
More like documentation really sucks.
true, but that's why we, when we get the info about something, have to document it!

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added the chat offset to the list
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  #15  
Old 12-11-2010, 12:46 AM
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I miss newfeatures.txt

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