Quote:
Originally Posted by Stefan
What exactly is the problem with moving the controls? Each of those events is valid. You can eventually take the actual size of the control instead of the x,y parameters provided to the event handler to avoid some strange resizing, but it shouldn't really be that slow?
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My actual problem is the need to use the onResize event called by GraalControl. Currently it calls multiple times while one is resizing the graal window (regardless of the fact that graal always seems to freeze when you do resize the window).
I thought the event would only be called after the player has finished resizing the Graal window but I found it calling it multiple times during the operation. I was wondering if this was a bug and if not, was there a similiar event called when the player has finished rezising the window that only gets called once.