Thread: Screen Fading
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Old 04-22-2013, 12:59 AM
brokk brokk is offline
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Quote:
Originally Posted by DustyPorViva View Post
You can just create a gani that creates a trail effect of the player and set it to an attr.

I think I actually have mine from Testbed. Basically you run a loop(however long you want the trail to be) and have an array that keeps track of the last 20 or so(again, the length of the trail) positions of the player. My version goes a bit further and also stores the animation frame to maintain accuracy and effect.
This is sweet, but I mean a full screen blur.
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