05-08-2012, 05:41 AM
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Banned
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Join Date: Apr 2012
Posts: 89
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Alright so I did have a little help.
But for some reason even the help couldn't find this problem?
function onActionserverside(NULL) {
switch (params[0]) {
case "givekey": {
if (clientr.quest1 == NULL){
clientr.quest1=1;
clientr.items.key1=1;}
}
break;
}
}
//#CLIENTSIDE
function onPlayertouchsme() {
player.chat = "Test";
message Test;
triggerserver("gui", name, "givekey");
}
This doesn't set anything into my flags. Why??? |
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