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Old 05-06-2012, 11:31 PM
BlueMelon BlueMelon is offline
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You could check a clientr variable...

player.clientr.quest_dungeonkey = 1;

..

if(player.clientr.quest_dungeonkey) {
// next level
}else{
// Not authorized
}

Obviously you would change the names to something that would keep your clientr variables organised.
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