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Old 08-30-2006, 10:14 PM
jake13jake jake13jake is offline
Former Classic Staff
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Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
jake13jake will become famous soon enough
Multi-guilding isn't so much a problem. The problem is that there's not much incentive to be in a guild. If a lot of people want to be in a guild, then the guild leader will have the ability to shape the guild as they please. However, guilds aren't incorporated into the system as players are. You can set a player's flags, but you can't set a guild's flags. You can view a player's variables, but the only thing that's accessible is guild name. When you use requesttext, you can get a rank # and guildnick, not much else.

On Classic I built a system that can save flags for guilds. The current problem with this system is that it's difficult to remove guild info for inactive guilds. However, guild life seems to be improved on Classic in a sense that it hasn't been very active since WillieJamal and Gorthaur left.
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