Thread: Graal Controls.
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Old 08-17-2008, 05:30 PM
Tyhm Tyhm is offline
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Well said, yes.
The next logical step for Graal is a game without ANY hard-wired defaults, only scripted starting points.
A game where you can delete the Baddy script and make an online puzzle game; or delete the movement script and make a 2d flight sim, whatever.
11 keys might be a good Starting point, and 11 icons would be a good way to do it, but ultimately it would have to be open-ended. Some server someday's gonna want 0 keyboard keys, because everything's gonna be a direct neural implant or whatever.
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