Quote:
Originally Posted by fowlplay4
Stefan really needs to implement:
player.blockagain() and player.dontblock()
Then a lot of door-blocking problems could be fixed and not require a GP to settle it.
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Quote:
Originally Posted by cbk1994
Or better yet, player.setShape.
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^The above pretty much sums it up. This would be very useful and help to make gameplay much more dynamic.