Mostly this.
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Originally Posted by Supaman771
It would force players to level completely useless skills just to use the gear they paid for, or in extreme cases, earned.
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True, but that's not to say they will remain 'completely useless' forever. And by the way, your base level can also be earned by doing 'useless skills' if you really feel like it.
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Originally Posted by Supaman771
If it was for iGK or was there from the beginning it would've been a good idea.
Not now that people already own maxed out gear despite not having enough levels to use it.
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Well, that's one of the main drawbacks of it. It does mean that players who haven't maxed out their levels yet to wear better armor wouldn't be able to wear full pieces again until they get stronger, but they could still be sold or used. It also wouldn't mean the end of +12 armor, but instead that people with +12 armor would be guaranteed to always be high level players.
This idea is focused more toward future generations of players and could be very useful for making monsters more difficult and PvP more balanced, and I think that would be worth making changes for.
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Originally Posted by Scriptless
Lol then people 107 would smash you so hard core. And those maxed out would just stomp you into the ground.
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They already do that to players. lol
One of the reasons why EAs / IWDs were made rarer was because a lot of people would just give a bunch of +12 gear to their alts right from the beginning of the game to make themselves nearly invulnerable to lots of monsters and other players. There was (and still is) no level-related limit to enchanting armor to its fullest other than your base level.