Quote:
Originally Posted by scriptless
Yes, with tilelayers you CAN change water color. Just not sure on the sand/grass to water.. because changing the RGBA of the tile would change the whole tile. Possible custom tileset for second layer with textures since anything above layer 0 is non blocking.
I was actually working on a system that used 2 layers for diving. When player dives the water becomes transparent.. the ground would then become black cuz your under water and cannot see it.. and I used 3 layers for this effect.
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Woah hold up I missed this post on my first pass... are you telling me Graal is able to work with two tilesets laid over each other? That's...that's in the engine now?