Quote:
Originally Posted by Hiro
wouldn't the server not lag once the player downloads all of the images (for instance, as soon as they log on) so that everything is already there? i mean yes, you could just use a wider arrangement of tiles in a (or several) tileset(s), but it's essentially doing the same thing
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Wouldn't cause any server lag, I don't think. You'd be showing the images through a clientside weapon script anyway, because if you place them in the actual level (at least for a GMAP), the image will disappear when you leave that level.