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Old 11-15-2010, 12:39 AM
haunter haunter is offline
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Quote:
Originally Posted by ffcmike View Post
The reason I had the lever at the front was because there was a chance of players becoming stuck by pulling a block onto the bridge and so if you had the lever at the end of the level they wouldn't be able to reach it, which is something I later saw happen several times, having it at the start could possibly be a chore but it does make it slightly more accessible.
Ahh, in that case what you did makes sense. Perhaps as an alternative the laser trap could disable once you've passed it once? (per user of course)

Hmmm... In the context of the sewer quest though, perhaps two block-resetting levers would work best? One on each floor:

Lever on "floor 2": would only work if the block is still on floor 2. Once the user pushes it through the hole it does nothing (shouldn't even animate).

Lever on "floor 1": This would have 3 "modes" based on the user's progress with the quest:
  1. If there is only one block in the room: Pulling the lever returns the block to the original position
  2. If there are two blocks in the room: pulling the lever returns both to their original positions within that room (i.e. the extra block you dropped in stays in the room)
  3. If there is a block on the switch (it should lock into place once the user places it correctly*): pulling the lever does nothing.

* I noticed this was absent in the Ninja Trial as well. I was told to "Be careful not to push it too far"

Sorry, I'm getting a bit carried away here. :P Onto the next thing!


Quote:
Originally Posted by ffcmike View Post
Glad you like what you've seen so far, though I would be interested in knowing what the respawn issue is.
I think it's a problem with GraalOnline's original design itself rather than how you implemented it. From what I understand it is (or emulates) how respawning worked on the "original" Graal Classic? My issue was as follows:

I died and got the standard death screen with the "End" scroll on it. My first instinct was to press "Enter" to continue. That did nothing, so I tried the action buttons (Space and "S") which also did nothing. I then tried clicking on the "End" scroll, thinking it was actually a button which also did nothing. At this point I was becoming frustrated, it was also at this point that the Staff member I mentioned earlier arrived. I chatted "How do you respawn?" Being frustrated and impatient, I began pressing every button on my keyboard at once; lo and behold I respawned! I had no idea how I did it though.

I then began chatting with the staff member through PMs. They explained that to respawn I must use the move (arrow) keys. I expressed my concern that this was not intuitive, nor was it explained to me. They retorted with the fact that this is how Graal Classic always worked, and posited that I should know that, since I'm not a newbie (they recognized me from the forums). However, to that I say "irrelevant".

Reason 1: I haven't played in 3 or more years.
Reason 2: There are new users who will (hopefully) be playing this server one day...

...Not to mention the fact that I'm told how to move the moment my character wakes up from their bed! I don't believe trial and error is any way to teach new players the basic controls and mechanics of a game, and based on the tips / tutorial system you have on your server, I think you'd agree with me.

So in short, my issue with the respawn was that using the arrow keys (which are used for movement) when your character is dead is a highly illogical userpath.

I see no problem with the arrow keys advancing the user past the "End" screen, but I do have a problem with it being the only way. I would suggest also allowing all major keys (S, Space, Enter) to respawn the user (unless they're chatting of course) as well as (possibly) a click of the "End" icon. You could even go so far as to have a message that says "Press [whatever] to respawn." Just like you did at the beginning of the server with "Press S to start" (brilliant intro by the way!).

There were a few other observations and suggestions I made to that staff person while I was checking out the server, but based on their reaction to my comments about the respawning I doubt you will hear about any of them. :P

Cheers,
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