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Old 01-08-2012, 04:36 AM
iBeatz iBeatz is offline
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Quote:
Originally Posted by DustyPorViva View Post
Projectiles for the bush.

As for death problem, script your own health system, or alternatively when the player is hit with health <= damage, toggle a flag that says the player is dead and DON'T subtract the health. Let the death flag overwrite all other movement.
Ah, thanks for that death alternative.

I'm not great with projectiles, so I'll need a few pointers as to how to recreate the path taken by a thrown bush.
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