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Old 11-14-2010, 05:41 PM
Stephen Stephen is offline
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Short "Missions" (rather than quests) would be a great way for players to enjoy Zone during timezone spikes. Missions should be short enough that they won't interfere with regular PVP gameplay but complex enough for small groups to enjoy. The biggest problem would be making decent bot AI and fun stage layouts. However, this would be a great way to introduce achievements, which could later be extended into regular PvP fighting.



I firmly believe there isn't enough activity within Graal Online to bring profit back to Gold Servers, regardless of content quality. The only way to make servers popular at this point is to remove poorly performing playerwords entirely and funnel the playercount into a handful (3-4) of better supported servers. It certainly sounds like a poor option, but it is definitely the most effective.

Removing poorly performing playerworlds should free up player-developers so that they can help on the new "focused" servers. The overall problem is that this would limit sales of playerworlds for Eurocenter, the backbone of their sales to date. I'm sure they see this as too high-risk. If the new focused playerworlds were re-hauled for in-game sales (gelat shop) we would see better sales performance across graal at the minimal risk of dissuading owners and loyal developers from removed playerworlds.

It's very clear, after all, that Graal Online is enjoyed more by players than by developers. Eurocenter needs to refocus their business plan... presuming they don't intend to kill off Graal Online.
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Last edited by Stephen; 11-14-2010 at 05:52 PM..
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