07-28-2005, 03:19 PM
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Banned
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Join Date: Jan 2005
Location: Germany
Posts: 942
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just always use addtiledef2...its easier...
addtiledef2 tilesetname.png,#L,tilesetx,tilesety;
tilesetx and tilesety are the x and the y where ure tile/tileste should be in the stanardtilesets...btw its in pixels |
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