Quote:
Originally Posted by Crono
Rules are both bad and needs to be more strict in terms of member count. There should be a set amount of members on each side and the amount of kills needed to win the round should stay constant. There's no reason why you have to ***** out 10,000 kills in the champs, it doesn't even prove anything. Furthermore, this is using BTK's PK style of war which is great but I would like to also see some kind of guild spar where things are more controlled and based on skill.
As it stands theres no stopping a guild from zerging their way to victory.
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BTK has a kill counter, and we substitute people when we have too many members. I'm pretty sure you've been in our guild house war area. We sit members out in our pond until someone else wants to sit out. Our system works out just fine as it is.