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Old 12-07-2006, 08:01 PM
jake13jake jake13jake is offline
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Quote:
Originally Posted by maximus_asinus View Post
Maybe something like this:

A trial account logs on, and starts playing. When they beat the first quest, they are given a (unique?) password, which the player would input the next time they logged on. In doing so, their account is restored to the last quest they beat (item and heart wise only, deaths/kills/etc wouldn't be saved to keep the incentive to upgrade).

The passwords could be preset on the server, saved in a server string, and then could be combined with a piece of personal (to the computer) information to prevent password sharing (maybe combining the PC ID into the password in some manner?).

Just borrowing ideas from other games.
Remember when UN did that? Stefan and Unixmad won't go for it.
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